12-26-2012 09:38 AM
12-26-2012 04:35 PM
I might even make a top down level next!!! So many ideas!
I would like to suggest a "Prospector" survival level. The AI Sack-Bots just keep coming in wave after wave, each one harder than the last.
"How long can you keep the Rig alive?".
Cutter would drop things down for you to use randomly. The AI will of course destroy everything he sends down in short order.
I'd keep it more of a "Trooper" loadout (with Beam turrets) for Sackboy since you would need to keep close to the rig. But the AI has all the units in Starhawk to bring the pain against the rig.
Sound like fun?
12-27-2012 07:07 AM