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AmnesiaHazeMMXI
Posts: 798
Registered: ‎06-30-2012

Re: Who's Really Good?

So 10 ppl left playing and their still using cheap glitches and exploits -_-
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Captures the Flag
BlueKnight345
Posts: 724
Registered: ‎02-07-2013

Re: Who's Really Good?

Huh huh yeah only ten people playing, good one man.

 

 

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PlayStation MVP
GOW71
Posts: 5,323
Registered: ‎10-01-2011

Re: Who's Really Good?


BlueKnight345 wrote:

Huh huh yeah only ten people playing, good one man.

 

 


If there was an ignore button, he would be a good one to use it on.  Do not engage. :smileywink:

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Starhawk Legend
ArVaDa-
Posts: 784
Registered: ‎05-29-2012

Re: Who's Really Good?

[ Edited ]

theres bout 20 players who still play that stand out from the rest in terms of skill. Snap locking isn't really an abusive glitch when everyone does it and if you say you don't your lying to yourself. Without snap lock the rifle is almost completely useless. I like it though considering it still takes a degree of skill to get the timing down right and knowing when to use it. Fast lock takes no skill, though i'm guilty of using it because basically everyone uses it on the ground in tough game.

 

Also being good on the ground isn't all about gun skill, its more about out smarting the other player. Fast lock ruins this aspect a little bit because how cheap it is and easy to use. 

 

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Captures the Flag
BlueKnight345
Posts: 724
Registered: ‎02-07-2013

Re: Who's Really Good?


ArVaDa- wrote:

theres bout 20 players who still play that stand out from the rest in terms of skill. Snap locking isn't really an abusive glitch when everyone does it and if you say you don't your lying to yourself. Without snap lock the rifle is almost completely useless. I like it though considering it still takes a degree of skill to get the timing down right and knowing when to use it. Fast lock takes no skill, though i'm guilty of using it because basically everyone uses it on the ground in tough game.

 

Also being good on the ground isn't all about gun skill, its more about out smarting the other player. Fast lock ruins this aspect a little bit because how cheap it is and easy to use. 

 


I agree with the tactics on the ground, I still never have and wont use fast lock even if everyone else is, all about tactics.

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PlayStation MVP
GOW71
Posts: 5,323
Registered: ‎10-01-2011

Re: Who's Really Good?

Wait for it.............................

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Real beast use Fast-Lock!

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Sackboy
Dark-Quaker
Posts: 345
Registered: ‎02-07-2012

Re: Who's Really Good?


Orpheus_Fool wrote:

Dark-Quaker wrote:
Forgive my ignorance

What is an unbalanced weapon?


It's anything that kills you regularly :smileywink:

 


So, that is every weapon against me, cause I die a lot.

Although I haven't been killed by a welding torch yet, but I am still early in my career.

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Sackboy
Dark-Quaker
Posts: 345
Registered: ‎02-07-2012

Re: Who's Really Good?

[ Edited ]

ArVaDa- wrote:

theres bout 20 players who still play that stand out from the rest in terms of skill. Snap locking isn't really an abusive glitch when everyone does it and if you say you don't your lying to yourself. Without snap lock the rifle is almost completely useless. I like it though considering it still takes a degree of skill to get the timing down right and knowing when to use it. Fast lock takes no skill, though i'm guilty of using it because basically everyone uses it on the ground in tough game.

 

Also being good on the ground isn't all about gun skill, its more about out smarting the other player. Fast lock ruins this aspect a little bit because how cheap it is and easy to use. 

 


I use snap-aim, no shame here. Like you said it still takes skill. Also, it is available for everyone to use so I consider it to be fair.

Was snap-aim an inteneded thing from the designers or was it a mistake?

To me a glitch is an unintentional mistake in the game that is exploited or when a players does something extreme to make something irregular happen. But simply using something that is intended to be in the game is totally fair. For instance if there is high ground then I am going for it, if there is cover then I am going to use it. That is just being smart.

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PlayStation MVP
PLYMCO_PILGRIM
Posts: 39,276
Registered: ‎12-21-2007

Re: Who's Really Good?

[ Edited ]

ArVaDa- wrote:

theres bout 20 players who still play that stand out from the rest in terms of skill. Snap locking isn't really an abusive glitch when everyone does it and if you say you don't your lying to yourself. Without snap lock the rifle is almost completely useless. I like it though considering it still takes a degree of skill to get the timing down right and knowing when to use it. Fast lock takes no skill, though i'm guilty of using it because basically everyone uses it on the ground in tough game.

 

Also being good on the ground isn't all about gun skill, its more about out smarting the other player. Fast lock ruins this aspect a little bit because how cheap it is and easy to use. 

 


Fast lock is no more or less cheap than snap aim or A2G nose-drag-flak in my opinion.   

 

How hard is it to "snap your aim" in over and over while jumping? For me its not hard when i've tried it.  I don't use it for the most part.  To me it takes zero skill to snap aim, the game does all the work making it cheap and easy to use.

 

Nothing wrong with it if you are doing it, its in the game, but that doesn't mean I have to like aim assist :smileytongue:.   I find it as bad as doritos and circles on my screen.


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Treasure Hunter
Phillyblunz
Posts: 6,677
Registered: ‎12-08-2008

Re: Who's Really Good?


Rift_-_Maker_ wrote:
Me :smileyhappy: . Lol just kidding. Depends on what you define as OP or glitches. Like do you consider the snap aim a glitch? I think that snap aim should be a skill.


I like cheese :smileyhappy:

Technically snap aim can not be a glitch as operates exactly as intended by the game developers as stated by Dylan Jobe in a radio interview.

 

He considered spin to win "pretty exploitable" and did not want that for Starhawk, this was from the same radio interview.

 

If anyone wants I can post a link.

 

But perhaps the jumping snap aim could be seen as a glitch?

 

Besides the fact that all the vehicles have full on auto-aim, I would say snap aim is the lesser of all the evils.

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