Would you rather: A. Work on a series that nets you insane profits for use on future games and projects Or B. work on a game that was made with series A's profit, which as of now, still hasn't garnered any net profit, eventually having to cut other games and projects because of lack of funding.
I mean think about it, how many copies of starhawk have sold? Half a million? Any game will a million or less sales is considered a failure and dumped. It is very unfortunate (yes I liked mag and starhawk, both of which lost support) but in the industry it's logical. Companies are sticking to their big franchises now and cutting out flailing IPs and some aren't even bothering to make new IPs
Expecting a company to pay more attention to a money sink than a money machine is a nice idea, and in a world of awesomeness it would be awesome. But it's not this world. Sony already gave up on this game after week 1 sales numbers came in.
At this point it's the situation of "it is what it is"
I'm not trying to be mean or anything but you are essentially going "pay more attention to starhawk than god of war" without thinking "well that might negatively affect the god of war game and that community" which is sad human behavior. Thinking in the short term to their benefit instead of the long term ramifications to others.
if starhawk somehow manages to gain momemtum in 2013 via mp edition/free sp campaign via ps+ downloads bought by curious people with xmas money and we start to see a rise in numbers then I think its quite possible that ssm "might" invest more time/effort/cash into this potentially epic game
the latest update with arena loadout has been pretty well recieved from what I gather and for me was an unexpected pleasant surprise from lbi and ssm that they werent required or obligated to release! happy days lol
theres plenty of new players already but I predict a lot more will join the ranks over the holidays....