Glad to see I'm not the only one flabbergasted at this. I swear, on normal I have no complaints at all about anything in the game. Everything worked perfectly.
I beat the game on normal and looked forward to my experience with survivor fully knowing what to expect. No listen mode, fine, it makes more sense anyway. Less bullets? I had too many in normal. Different locations for things? Sweet, sounds like you have to be better at exploring and taking notice of things.
Enemies doing 180s is not something that is acceptable under any circumstances when it comes to a stealth focused game. The difficulty of the game is already amped up because I can't see through walls (which I have no issue with) but pushing the stick past a quarter push alerts anyone when I'm not even close enough to grab them? That isn't difficult, it's punishing.
We're talking about me standing still behind desks and the guy who walks into the room noticing me when I was literally not touching anything on the controller. How is this difficulty? From what I gather this is something Naughty Dog intentionally put in the game which is appaling to me if that's true. That's why I'm saying this needs to be patched because it's bloody insane. Standing still, behind objects, and the runner sees me when I'm doing nothing? That's not survivor, that's stupid.
At least people are telling me it's just that one area. I swear this is the only time I've ever screamed at the TV because of The Last of Us. This is pretty much the first design in the game that absolutely mindblows me. Either way, it really needs patching.
EDIT: To clarify, I did not have this issue with the first infected you ever see (the ones eating the body, after you have the option to shoot the guy with the broken mask) and I had no issue with the soldiers during the patrol scenario (when they get caught).
This was the first stealth section to have enemies pulling 180s should I push the stick past a quarter. Not halfway, not 3/4 of the way, a quarter.
Again, that's stupid.
If you are actually trying to stealth kill the clickers and what not in that room, you are doing it wrong. Only stealth kill the runners (they are all asleep except for the one eating the body). You actually dont even need to kill those, but I normally do. You can get through that room without killing a single thing. And that is what you SHOULD do, so you can save shivs and yourself some time.
They aren't randomly 180ing. You're being heard, and I think it's quite realistic that enemies have acute hearing. Personally, I think stealth on survivor is still too easy. You can crouch walk at full speed and human enemies will be none the wiser.
To properly stealth runners on survivor you need to move incredibly slowly. If you're moving incredibly slowly they won't full blown detect you, but will do a sort of "freak out" animation in a certain direction. It is during this animation that you stealth kill them. If you miss you're chance you're best bet is to simply wait till their next pass on their patrol route.
^ truth speaker
I got that while sneaking up on human enemies. Sneaking up on them and then I got shot before their heads even turned. Pretty dumb. AI in this game definately needs work.