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Wastelander
Registered: 05/01/2013
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Re: Last of Us Multiplayer INFO!

Jun 3, 2013

Gotcha. I see what you mean, now.

 

I'm excited beyond excited for this.

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Sackboy
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Re: Last of Us Multiplayer INFO!

Jun 3, 2013

Rogue_Eagle wrote:

No, they just call it a clan so I'm calling it a clan. I know it's not with real people, but it's not just a skin when it's something to progress and work at. Granted, it's probably all text-based and only involves itself in text boxes before and after matches, but when you go into a match KNOWING you have to win/get headshots/kill x amount of people/etc. or you'll lose 4 clan members due to "disease," it just gives you more incentive to win rather than the usual "you have 9394 xp until your next level."

 


I'd hate to have to get head shots, as opposed to focus on helping my team to win the match. It's like when all I cared about was taunting people to progress dare devil. ahrg Smiley Frustrated

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Lombax Warrior
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Re: Last of Us Multiplayer INFO!

Jun 3, 2013

Solid_Altair wrote:

Rogue_Eagle wrote:

No, they just call it a clan so I'm calling it a clan. I know it's not with real people, but it's not just a skin when it's something to progress and work at. Granted, it's probably all text-based and only involves itself in text boxes before and after matches, but when you go into a match KNOWING you have to win/get headshots/kill x amount of people/etc. or you'll lose 4 clan members due to "disease," it just gives you more incentive to win rather than the usual "you have 9394 xp until your next level."

 


I'd hate to have to get head shots, as opposed to focus on helping my team to win the match. It's like when all I cared about was taunting people to progress dare devil. ahrg Smiley Frustrated


Ha, I was just using made-up examples. I have no idea what the challenges might be, so don't get too worked up about it until we find out what they're like Smiley Wink 

 

However, I am assuming we will all have to do things we don't technically want to do. For instance, I wouldn't mind a headshot challenge. I would mind a win challenge, because then I have to rely on my team to help me, and they could screw it up. But, it's a game after all. It's not real life. You win some and lose some.

 

I'm just happy for the greater incentives having a clan provides Smiley Happy

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Treasure Hunter
Registered: 12/07/2011
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Re: Last of Us Multiplayer INFO!

Jun 3, 2013
I really hope there are more teamwork-based incentives than individual incentives. I'm fed up of playing in a 'team' that consists of people all just doing things to benefit themselves.
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Uncharted Territory
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Re: Last of Us Multiplayer INFO!

[ Edited ]
Jun 3, 2013

So, a uninspired and tacked on Uncharted TDM mod with no verticality and with Situational Awareness available for everyone at any time.

 

"I can't prepare you for the BEST multiplayer ever"

Hahaha.

Pass.

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Treasure Hunter
Registered: 12/07/2011
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Re: Last of Us Multiplayer INFO!

Jun 3, 2013
NeVeO did you even read the information? There is no TDM.
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Wastelander
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Re: Last of Us Multiplayer INFO!

Jun 3, 2013

Hahaha.

 

Okay, bye.

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Uncharted Territory
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Re: Last of Us Multiplayer INFO!

Jun 3, 2013
It is TDM at its hearth.
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Wastelander
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Re: Last of Us Multiplayer INFO!

Jun 3, 2013

NeVeO wrote:
It is TDM at its hearth.

You obviously know what death match is.

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Lombax Warrior
Registered: 09/13/2011
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Re: Last of Us Multiplayer INFO!

Jun 3, 2013

NeVeO wrote:

So, a uninspired and tacked on Uncharted TDM mod with no verticality and with Situational Awareness available for everyone at any time.

 

"I can't prepare you for the BEST multiplayer ever"

Hahaha.

Pass.


So, an incentive-based, added bonus multiplayer to compliment a rich singleplayer experience where situational awareness is at least balanced so we can all use it.

 

I am prepared for the best multiplayer FOR ME PERSONALLY.

 

Count me in.

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