01-04-2013 06:27 PM - edited 01-07-2013 12:37 PM
As all of you are well aware, melee will be a huge part of The Last of Us. So it only makes sense that it would be a huge part of competitive (assume that there will be) multiplayer. In fact, there is a melee booster for preorder for multiplayer, so there has to be some sort of elaboration when it comes to the execution of melee of multiplayer. How should this be done successfully? This is how:
0:47 to 0:52
That's it (for now). If any of you have suggestions, I'll update the OP.
01-05-2013 07:58 AM