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Jun 07 2013
By: Cookieter Hekseville Citizen 345 posts
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New Development Video #4

9 replies 461 views Edited Jun 7, 2013

Hey, guys

Only could find the Japanese version, I'll update soon with english.

 

http://www.youtube.com/watch?v=L6HN8ZYNt3M

 

 

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Wastelander
Registered: 10/26/2008
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Re: New Development Video #4

Jun 7, 2013

Thank U kind sir. :smileyhappy:



.
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Sackboy
Registered: 09/02/2012
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Re: New Development Video #4

Jun 7, 2013

Thanks.

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I Only Post Everything
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Re: New Development Video #4

Jun 7, 2013

I spotted triangle in a melee encounter at mark 1:18. So counter attack, confirmed.

Why does the AI and the melee combat feel much more natural and AMAZING when Naughty Dog plays the game, but when reviewers play the game it feels unnatural and unimpressive?

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Treasure Hunter
Registered: 12/07/2011
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Re: New Development Video #4

Jun 7, 2013

plaZeHD7 wrote:

I spotted triangle in a melee encounter at mark 1:18. So counter attack, confirmed.

Why does the AI and the melee combat feel much more natural and AMAZING when Naughty Dog plays the game, but when reviewers play the game it feels unnatural and unimpressive?


Maybe because the reviewers are approaching it like a typical game rather than a stealth game.

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Gaming Beast
Registered: 11/04/2010
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Re: New Development Video #4

Jun 7, 2013

calcunnon wrote:

plaZeHD7 wrote:

I spotted triangle in a melee encounter at mark 1:18. So counter attack, confirmed.

Why does the AI and the melee combat feel much more natural and AMAZING when Naughty Dog plays the game, but when reviewers play the game it feels unnatural and unimpressive?


Maybe because the reviewers are approaching it like a typical game rather than a stealth game.


No that couldn't be it.


Joel: That's alright. I believe him.
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Sackboy
Registered: 05/26/2013
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Re: New Development Video #4

Jun 7, 2013
Amazing video.
Well. The seems the same.... Just they captured the beautiful AI moments. Else I don't know.
I am really impressed by the GoW : A combat. I don't how many times I have played that last clicker part. There is always something new. Even if u pick up the same path. And its really gore....
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Lombax Warrior
Registered: 11/21/2012
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Re: New Development Video #4

Jun 7, 2013

Nate3963 wrote:

calcunnon wrote:

plaZeHD7 wrote:

I spotted triangle in a melee encounter at mark 1:18. So counter attack, confirmed.

Why does the AI and the melee combat feel much more natural and AMAZING when Naughty Dog plays the game, but when reviewers play the game it feels unnatural and unimpressive?


Maybe because the reviewers are approaching it like a typical game rather than a stealth game.


No that couldn't be it.


Yeah actually it could be. You would be surprised to find that AI changes depending on how you play the game. I think the more realistic you play, the more realistic the AI responds. 

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Fender Bender
Registered: 05/25/2011
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Re: New Development Video #4

Jun 7, 2013

plaZeHD7 wrote:

I spotted triangle in a melee encounter at mark 1:18. So counter attack, confirmed.

Why does the AI and the melee combat feel much more natural and AMAZING when Naughty Dog plays the game, but when reviewers play the game it feels unnatural and unimpressive?


Because ND obviously knows how to play their own game, that or the reviewers suck.

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Sackboy
Registered: 02/13/2013
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Re: New Development Video #4

Jun 7, 2013

Thanks for posting.

 

At this point, I think it could have included less new stuff about the story and the places. But no biggy. Now I'm wondering if I should watch the 5th, before playing the game. If it's about MP, I surely will.

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