I doubt there'll be puzzles in this game as it's not that kinda game. However, if there was to be some "problem solving" like the Uncharted puzzles, then I hope there's an OPTION to bypass/turn them off AFTER COMPLETING the game once.
I am also not sure if they have the "Crushing" option either, but I'm guessing they'll defo have it under a different name.
One thing that bothers me about replaying Uncharted is the "slowing down" during the Puzzle bits, I just want a quick run through of the game and since being introduced to the MP I just wanna kill everything in my path and not be stopped just to complete a puzzle I've already done.
This game will have the "kill thrill" factor as it's a zombie type game, so I hope that there is a bypass option AFTER completing the game once IF it does have any puzzle type segments.
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I doubt there will be any Uncharted style puzzles. But, yeah I agree with you. Playing through Uncharted is always fun until I have to re-do the same puzzle for the 14th time.
From what we've seen so far though, puzzles in TLou are mainly; FInd the bed, Move the bed, WIN. If they are like that, I don't really need a skip option.
there are going to be puzzles i think, but not like uncharted.
there will be puzzles like how to continue to the next area, like in the extended demo,
you had to find a ladder and find a way to get it.
I Think stuff like that are going to be the only puzzles in the game.
which in my opinion is great. i sometimes didn't like puzzles in uncharted.
Anyway i don't think there should be a skip puzzle option...
because even how hard en frustrating a puzzle can be, after you solve it. it gives a great feeling of victory!