It seems pretty strict to have you lose everything if you get kicked midway into a match. Anyone else experince this or was this just a on time thing?
I understand that quiters should be punished, but still not fair if you are just kicked from a match. Perhaps they should do a warning system, like 2 strikes a day and you start losing things?
How is being constantly kicked out of a game and then punished for it by the game a "Little thing"???
My internet is perfect. I will have a great faction, and then the game will kick me out for no reason and next thing I know all my people are dying and my score is all messed up. And I cant heal them because when I go into a new match I'm just kicked out mid match again and then even move members are dead and sick.
I cant wait until it happens to you so you can see how "Little" of a deal it is to not even be able to play 2 full games in a row.
There should be a kick/quit check for balance issues. After joining the game and then having it auto quit/end, I suffered quite a bit. No supplies collect (Start of match) and then the hunter group killing off 50% of my population because of the event. Not the end of the world, but it's a little infuriating knowing that you got set back because of a lack of safeguard that should probably exist.