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Hekseville Citizen
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Re: The AI is phenomenal (I am 4 hours in, SPOILERFREE!)

Jun 7, 2013
@Aldro

Just so you know, I shared your impressions on Gamefaqs and Neogaf. You've made a lot of people much more excited. People had to know the truth because there were to many stupid trolls out there spreading misinformation
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Fender Bender
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Re: The AI is phenomenal (I am 4 hours in, SPOILERFREE!)

Jun 7, 2013

PsiloCube wrote:

No one likes an escort mission...


Like EVA in MGS3.

 

But I showed her.

 

I fed that **bleep** nothing but tree frogs and Russian rations.

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I luv kitty cats cuz they're very furry n cute. meow!
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Hekseville Citizen
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Re: The AI is phenomenal (I am 4 hours in, SPOILERFREE!)

Jun 7, 2013

I-Like-Pie45 wrote:

PsiloCube wrote:

No one likes an escort mission...


Like EVA in MGS3.

 

But I showed her.

 

I fed that **bleep** nothing but tree frogs and Russian rations.


"Ugh, that's disgusting!"

Last Of Us GOTY
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Lombax Warrior
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Re: The AI is phenomenal (I am 4 hours in, SPOILERFREE!)

Jun 7, 2013

Aldro wrote:

 

Also let me tease you by saying:
The intro of this game.. you won't see it coming.


OMG I HATE YOU ALDRO! :smileysad:

But really, thanks for this thread, you're amazing! :smileyvery-happy:

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Lombax Warrior
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Re: The AI is phenomenal (I am 4 hours in, SPOILERFREE!)

Jun 7, 2013
This is totally off topic but is the crouching sprint still in the game; because I've heard that was it was and I've also heard it wasnt
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Hekseville Citizen
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Re: The AI is phenomenal (I am 4 hours in, SPOILERFREE!)

Jun 7, 2013

dh0rmazine wrote:

studio35 wrote:

CharlieisKewl wrote:

studio35 wrote:

Aldro wrote:

The only negative I could say is that the friendly AI has like once or twice been a bit slow to follow me and it felt like the enemy AI had seen them but they didn't react. This is good because the game doesn't technically punish you for what is the games own mistake. So in reality: It's just a bit of a hit on the immersion but nothing major. Like seriously, if that bothers you, you're weird xD.

Even in the E3 demo when Ellie comes into cover, you kinda see the bad guy look right at her. So it's nothing new. They are helpful as hell though and the game doesn't feel like an escort mission at all. It's lovely.

 

Also let me tease you by saying:
The intro of this game.. you won't see it coming.


So it's like Bioshock Infinite? Ellie is invisible?....or the AI is just dumb sometimes?



No, you can see her.


So then the AI walks right past Ellie, they're just being dumb...

 

 

Im sorry, what is the point of this thread?


I can see you're running out of points to argue. Is this really that big of a deal? Aldro confirmed that the key things we saw at E3 were still in the game, and could be replicated if one knew the layout of the map and had experience with the controls.

 

The fact that our ally AI can appear to be invisible to enemy AI (for the sake of the game not feeling like an escort mission) might be a bit of an immersion breaker but is such a small aspect compared to everything else it seems to me that it would hardly take that much out of the core gameplay. IMO.


Nice job. 

 

In this last sentence, you've managed to not only prove why I'm upset...But you also explained why I have the right to be upset:

 

"The fact that our ally AI can appear to be invisible to enemy AI (for the sake of the game not feeling like an escort mission) might be a bit of an immersion breaker"

 

 ^^This is why i'm upset. Making Ellie invisible is just a cheap way of making the game easier.

 

 

 

 "but is such a small aspect compared to everything else it seems to me that it would hardly take that much out of the core gameplay. IMO."

 

^^In YOUR opinion, this isnt a big deal. That's good for you, but I'm not you. My expectations of TLoU aren't the same as yours. I have the right to hold ND to a higher pedigree, & expect more from their games.

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Hekseville Citizen
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Re: The AI is phenomenal (I am 4 hours in, SPOILERFREE!)

[ Edited ]
Jun 7, 2013

iceyfire54312 wrote:

dh0rmazine wrote:

studio35 wrote:

CharlieisKewl wrote:

studio35 wrote:

Aldro wrote:

The only negative I could say is that the friendly AI has like once or twice been a bit slow to follow me and it felt like the enemy AI had seen them but they didn't react. This is good because the game doesn't technically punish you for what is the games own mistake. So in reality: It's just a bit of a hit on the immersion but nothing major. Like seriously, if that bothers you, you're weird xD.

Even in the E3 demo when Ellie comes into cover, you kinda see the bad guy look right at her. So it's nothing new. They are helpful as hell though and the game doesn't feel like an escort mission at all. It's lovely.

 

Also let me tease you by saying:
The intro of this game.. you won't see it coming.


So it's like Bioshock Infinite? Ellie is invisible?....or the AI is just dumb sometimes?



No, you can see her.


So then the AI walks right past Ellie, they're just being dumb...

 

 

Im sorry, what is the point of this thread?


I can see you're running out of points to argue. Is this really that big of a deal? Aldro confirmed that the key things we saw at E3 were still in the game, and could be replicated if one knew the layout of the map and had experience with the controls.

 

The fact that our ally AI can appear to be invisible to enemy AI (for the sake of the game not feeling like an escort mission) might be a bit of an immersion breaker but is such a small aspect compared to everything else it seems to me that it would hardly take that much out of the core gameplay. IMO.


They have been arguing the same point for the last day... Guess they like escort missions 


 

Yep, I ******* LOVE escort missions

 


Edit: profanity

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Wastelander
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Re: The AI is phenomenal (I am 4 hours in, SPOILERFREE!)

[ Edited ]
Jun 7, 2013

Devante_Deon wrote:
This is totally off topic but is the crouching sprint still in the game; because I've heard that was it was and I've also heard it wasnt


It's automatic. If you're crouching and Joel's in danger, he'll do the sprint run.

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Lombax Warrior
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Re: The AI is phenomenal (I am 4 hours in, SPOILERFREE!)

Jun 7, 2013

PsiloCube wrote:

Devante_Deon wrote:
This is totally off topic but is the crouching sprint still in the game; because I've heard that was it was and I've also heard it wasnt


It's automatic. If you're crouching and Joel's in danger, he'll do the sprint run.


cool I like that way even better.

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Hekseville Citizen
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Re: The AI is phenomenal (I am 4 hours in, SPOILERFREE!)

Jun 7, 2013

studio35 wrote:

dh0rmazine wrote:

studio35 wrote:

CharlieisKewl wrote:

studio35 wrote:

Aldro wrote:

The only negative I could say is that the friendly AI has like once or twice been a bit slow to follow me and it felt like the enemy AI had seen them but they didn't react. This is good because the game doesn't technically punish you for what is the games own mistake. So in reality: It's just a bit of a hit on the immersion but nothing major. Like seriously, if that bothers you, you're weird xD.

Even in the E3 demo when Ellie comes into cover, you kinda see the bad guy look right at her. So it's nothing new. They are helpful as hell though and the game doesn't feel like an escort mission at all. It's lovely.

 

Also let me tease you by saying:
The intro of this game.. you won't see it coming.


So it's like Bioshock Infinite? Ellie is invisible?....or the AI is just dumb sometimes?



No, you can see her.


So then the AI walks right past Ellie, they're just being dumb...

 

 

Im sorry, what is the point of this thread?


I can see you're running out of points to argue. Is this really that big of a deal? Aldro confirmed that the key things we saw at E3 were still in the game, and could be replicated if one knew the layout of the map and had experience with the controls.

 

The fact that our ally AI can appear to be invisible to enemy AI (for the sake of the game not feeling like an escort mission) might be a bit of an immersion breaker but is such a small aspect compared to everything else it seems to me that it would hardly take that much out of the core gameplay. IMO.


Nice job. 

 

In this last sentence, you've managed to not only prove why I'm upset...But you also explained why I have the right to be upset:

 

"The fact that our ally AI can appear to be invisible to enemy AI (for the sake of the game not feeling like an escort mission) might be a bit of an immersion breaker"

 

 ^^This is why i'm upset. Making Ellie invisible is just a cheap way of making the game easier.

 

 

 

 "but is such a small aspect compared to everything else it seems to me that it would hardly take that much out of the core gameplay. IMO."

 

^^In YOUR opinion, this isnt a big deal. That's good for you, but I'm not you. My expectations of TLoU aren't the same as yours. I have the right to hold ND to a higher pedigree, & expect more from their games.


The mass opinion is that if a game is a sixteen hour escort mission, it will be terrible. Having to guide the AI and be at their beck and call. Now it could work for this game since she's always near you, and I can see where you're coming from. The ally AI in this game is near complete to me, but not fully completed because they're invisible. I'd like an AI that can take care of themself instead, like Ellie. Ellie doesn't need assitance that much in the full game, just certain scenarios where it's sequenced or where she's not next to you. 

Last Of Us GOTY
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