06-30-2013 02:10 AM
Greatest thread I've ever seen.
I feel very **bleep** off I didn't follow this game from announcement. 2 years...2 YEARS... and I didn't know a single thing about The Last of Us...
I love being hyped up. And I missed out.
I wish I didn't knew anything about this game, they release so much information before launch that the game doesn't feel so special when you finally get your hands on it, I remember when I bhought a PS3 with Uncharted 1, I loved it a lot, and then kept surprising me with how beautiful it was, and how awesome it was to explore it and the story was awesome too, but now I don't have that anymore, I think they released more than one and a half hours of footage, that's 10% of the game, is that really nescessary?
I'm not saying that I want to go back to the time when we knew nothing about games and had to trust the box art if it was great or not, but I wish game developers showed less footage, but the problem is, is that people seem to go think a game is bad, when a developer doesn't show it off much, developers have to prove to the media that their game is good, so they show demo after demo after demo so that the media can hype is up for it, look at Uncharted 3 for instance too, every single awesome set-piece moment was spoiled before release:
I think they did fix it a bit in The Last of Us, they didn't show demo's about a part far into the game, all demo's shown were somewhere in the beginning (outskirts, lincoln, pittsburgh), but they were very long demo's, why are such long demo's nescessary?
with Uncharted 1 I haven't seen a single demo, only trailers, and with Uncharted 2 there was only 1 5 minute demo from Nepal Warzone, but then we get all of a sudden (also for many other games) huge demo's, and while I can of course do not watch them, if you want a game a lot you can't stop yourself from watching it, and otherwise you hear it from other people what it is all about, that is not funny at all!
07-04-2013 04:33 AM
Alright, something of which I actually spent time doing, now.