05-20-2013 03:34 AM
Am I the only one here who feels like they have abandoned that feeling from E3..
At e3 it actually fell like you didn't have much supplies and you had to survive..
But now in the newer gameplays, you are like equipped with a lot of weapons and tools..
And the screen is full of HUD... And it also seems the health bar is much much stronger now.
It takes you like 10 shots to die now, and at e3 it took like 4 to 5...
I Hope when I get my hands on this game it will be what I expected it to be..
Don't hate on me.. This is still my game of the year...
It's just kinda sad, it feels like they abandoned that stealth survival feeling..
All I see in the new gameplay is explosions fire and big guns and big weapons.
What happened to struggling with other survivors?
Up and close fighting a lot because you had no items?
It seems like they are trying to aim for more audience with more crazy fighting...
... Oh well I know it's still going to be awesome anyways.
05-20-2013 03:44 AM
05-20-2013 04:05 AM
I can definitely see where you're coming from mate and you're right, there are some things in the E3 demo that appear to have been scrapped/discarded. The AI in the E3 demo looks remarkable, whilst in one of the recent gameplay leaks of lincoln, it's atrocious in comparison. Ellie walks right up to a clicker at one stage, she even stands there cluelessly whilst the player is firing bullets past her towards a clicker standing 2 feet from her. She idols for maybe 12 seconds before just crouch-running away into the clutches of yet another clicker.
I dunno, I can't just judge the downfall of a game based on a few little bugs such as those, but it certainly contradicts Naughty Dog's constant reminder of how incredible Ellie's AI is and how important it is to the gameplay.
It also seems like the ammunition removal animation has been scrapped, in the E3 demo he finds a revolver with 2 rounds in it, he empties it and 2 bullets literally fall into his hand and he stores them in his pocket. Now he just kinda crouches and throws his hands out in front of himself grabbing thin air.
I was hoping the game would be hard, but it seems to be drifiting away from that with recent tweaks like the loss of health and that listen mode. However, when it shows the main menu of the beta a number of gameplay tweaks are present that can help shape the gameplay to resemble what it used to be. This makes me extremely happy knowing I can make these tweaks so I can enjoy the game how I want to. It's going to be an amazing game mate, regardless of how different it was about a year ago
05-20-2013 04:10 AM
Could it be that they were playing on different difficulty settings on those two versions?
Either way, I'll be playing on Hard anyway. I want a challenging survival game.
05-20-2013 04:20 AM
Yeah I'm definitely going for the hardest difficulty as well.
I Hope the higher the difficulty the lesser salvage there will be.
I'll also Turn off All Help Options.
That's one thing that really makes me glad that they have added so much options for the players.
05-20-2013 04:25 AM - edited 05-20-2013 04:25 AM
I haven't watched new gameplay since the clicker gameplay, but from what I saw there, yes it definitely looks changed and I really don't like the HUD.
I liked the HUD in the E3 demo (although I've always wanted them to remove the bullet count) but it's just too much now.
Also what you guys said about the ammo pickup... it's little details like that that actually make the game shine and if they're taking it away now
05-20-2013 04:32 AM