And I feel bad about it.
I mean, I love ND games. I love TPS', action-adventuring, and stealthiness. Why didn't I fall in love with TLOU? I'm legitimately perplexed. Don't get me wrong, TLOU is a great game. It deserved it's scores, and I honestly thought it lived up to that E3 demo, but nothing about it makes me want to come back for more, and it's confusing.
I've had it since almost day 1, even preordered the Survival Edition, and I just beat it tonight. The only things that kept me going were that I have a huge backlog and a "one at a time" rule (and TLOU was stopping me from finishng AC3), and the amazing story. More than once I turned off the game thinking "Holy sh-- that was incredible." but by the next day, I pretty much stopped wanting to play the game.
I only bring this up because I just saw someone mention they were on their third straight playthrough. That was me with Bioshock: Infinite. I played the hell out of that game 3 times back-to-back, platinumed it ASAP.
What are my issues with TLOU? Am I alone in this?
Couldn't tell ya. It's your personal opinion and you won't find many (if any) on this forum that agree. At least your point of contention is reasonable, and that you simply weren't hooked. Sometimes these things happen, and we can't be sure why. I can't even count the number of AAA titles I don't enjoy, so don't worry about moving on from something you gave an honest try. I'm just glad you gave it a full playthrough, as it is a story worth experiencing even if you don't feel the need to play the game again.
Everyone has their own opinion, and liking a game but not feeling like playing it again is alright. I don't know what made it to feel like you didn't want to play anymore, maybe you just played it in too large segments and got bored just because of that?
I would want to suggest playing on Survivor though, it will amplify the feeling of the game by removing Listen Mode, etc. etc.
Well, I don't have BioShock: Infinite, but I can say about BioShock 2 that I did play it through all the endings too. It was a great game, even though people don't consider it to be the best of BioShock-franchise.
Every linear game has their own ways to try to make you play it again, The Last of Us's are the amount of Optional Conversations, occasional non-triggered conversations, Firefly Pendants, Shiv Doors, Comics and something else which I missed probably. There'll come a time when you most likely want to play it again, I've experienced that with Uncharted 3. Played it through 1 time, thought it was meh, and around a year later I wiped the dust off the disc and played it again... was more fun than in the first playthrough.
What I'm getting at is that don't force yourself to play it, it's likely you'll actually want to play it later. So don't sell it, you're currently owning one of the legends of PS3.
I have acquired the grade of Master in The Last of Us story/character/game knowledge as I have played it through 9 times.
... I have no life.
That's funny actually. I feel the same way about Bioshock Infinite.
As much as I liked the story the gameplay was so plain and that I had and have no interest to play it again either than the 1999 mode, which wasn't too hard tbh.
The DLC looks great though, Burial at Sea. Excited.
Sorry that TLoU didn't grab you. No big deal. Just not your type.
We all have different tastes.
Strange; I felt the same way about Bioshock Infinite actually. The graphics were amazing and the environments were really cool but for some reason the gameplay was very underwhelming for me. It took effort for me to force myself to play through levels that seemed so boring. And I was **bleep** because I couldn't quite put my finger one what it was that was causing my disillusionment with what I thought was gonna be a fantastic game.
TLoU on the other hand seems to keep me coming back for more.
Don't feel bad. Although I don't necessarily agree with you I respect anyone who has a mind of their own and doesn't just agree with the popular opinion.
Besides I think everyone has a few games that they didn't "get" but everyone else loved. A recent example for me was Dishonoured. I could see that it was a good, polished game with some great ideas but it just didn't hook me and I couldn't put my finger on it.