Thats a stupid question ! people who buys this game or any game that has MP SHOULD CARE about MP , 60 dollars is alot of F***ing money & i want my money"s worth POINT BLANK PERIOD -_- ..... & also MP is good for replayability , i dont kno about yall but i cant sit there & play a story i beat 3 times already , i would probably end up trading it in to GameStop if theres nothing else to do after i beat the game
I'm exactly the same.
Unless the game is really long and has loads of other things included, GTA/Yakuza and such have many hours of side missions, way over 20.
Out of curiosity, what did you guys do last gen with your PS2, Xbox, or GameCube?
When I was done with all the awesome single player games like Silent Hill 2 and MGS2, I jumped on the multiplayer bandwagon and got totally hooked on Socom 2.
To answer this thread, I'm totally bothered about multiplayer. That's where the longevity lies. It needs to be awesome.
Well, I was like.... 10-13 round then. I think.
When I had my Gamecube, it was all about Super Mario Sunshine, Super Smash Bros. Melee, TMNT, Mario Party, and a demo disc that had a bunch of trials on it. (Billy the Hatcher, Sonic\ etc). Oh Yeah! Sonic Adventure DX, alot of that. These are what I remember.
When I got my PS2, I only really remember playing like very Ratchet and Clank in existence. Even the one on the PSP. Probably played more games, but that's all I remember. Good times.
Im not saying the MP is pointless or that it shouldnt be included, just that it wont (or shozldnt) effect your overall experience with the game.
A good MP is most certanly an awesome feature and i would play it a lot, but it shouldnt be hyped or anticipated as much because its obvious where developers focus.
In case of TLoU, I'd much rather have an awesome SP and crappy MP, than average SP and average MP or crappy SP and awesome MP