Survivor Type - Complete the game on the hardest difficulty without dying, reloading or using med-packs.
I could get that in my sleep. With my hands tied.
If that trophy existed... They'd have to make another trophy level, like Titanium or something.
Some of these trophy ideas don't feel like something for The Last of Us, especially the "Kill X Enemies" trophies. I'd think they'd go for stuff that would stretch the players' ingenuities, maybe like "Lure a group of humans and clickers with one distraction" or something.
The names are great, though.
These kind of trophies would be stupid. I already hated them in Uncharted but in TLOU where we'll kill humans in a pretty brutal way it'd be kinda tasteless.
Just give us some story oriented trophies. I'd love that.
Tasted Just Like Chicken - find the bandicoot and ottsel corpses at the zoo, and eat them to regain health.
Groovy - Use a chainsaw to craft a sawed-off shotgun.
Hail to the King - kill the final infected or survivor in any encounter with the sawed-off shotgun.
All Quiet on the Western Front - Complete the entire game without killing any enemies and infected unless mandatory.
Yonkers - In an encounter with both infected and military, defeat the military by luring them into the infected.