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Fender Bender
Registered: 08/06/2012
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3418 posts
 

Re: Aim Assist.

Nov 27, 2013
I do hate when there are 2 enemies close to each other, it slows down the aim and I often am forced to aim at the wrong guy. whether it is the guy on the left has a 1 hit melee, and the guy on right doesn't, or the simple fact I wasn't expecting my reticle to move their and now I'm fighting for control.
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Lombax Warrior
Registered: 09/06/2013
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194 posts
 

Re: Aim Assist.

Nov 27, 2013

I mostly use the bow and I can't say I noticed any aim assist with it so far. However when I try to use the Military Sniper, I miss most of my shots thanks to my crosshair suddenly moving on it's own, especially on moving targets.

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Uncharted Territory
Registered: 10/17/2013
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Re: Aim Assist.

[ Edited ]
Nov 27, 2013

There is aim assistance? Never noticed that tbh

 

And true about not being able to shoot through teammates. That is really annoying. Also if one of my mates is getting shived and I can't shoot through him to at least get that guy...




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Lombax Warrior
Registered: 10/15/2013
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90 posts
 

Re: Aim Assist.

Nov 27, 2013

i haven't either foofighter, I wouldn't need or use it and prefer to get up close and brutally violent with fists shivs and melee weapons tbh, guns are boring it's far more interesting punching someones face in! Smiley Wink

 

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Treasure Hunter
Registered: 05/13/2010
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4129 posts
 

Re: Aim Assist.

Nov 28, 2013
The lag gods must be on your side more often than not. Every time I try to go for melee it takes more hits than its supposed to. Including shiv sticks. I think I might relocate my router to my shed outside and go WiFi.
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Uncharted Territory
Registered: 06/21/2013
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1531 posts
 

Re: Aim Assist.

Nov 28, 2013
@Blitz: The melee thing, aside from upgraded melee, is likely because of the huge spike in brawler users now that brawler 1 heals you. If you both have it on fights take forever. It took me a shorty shot and 6 punches to down a guy last night...
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Hekseville Citizen
Registered: 09/24/2013
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Re: Aim Assist.

Nov 28, 2013

I hate it. It's screwed up so many headshots I've lost count.

~Do the Impossible, See the Invisible~
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Treasure Hunter
Registered: 05/13/2010
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4129 posts
 

Re: Aim Assist.

Nov 28, 2013
@Bizzerker_Bauer you might be right. But who knows. Just another little thing missing from this mp. Seeing your opponents load out after death was in U2+3.
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Uncharted Territory
Registered: 06/21/2013
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1531 posts
 

Re: Aim Assist.

Nov 28, 2013
Yeah, I'd love to see enemies' loadouts. Knowing whether they had brawler, EE, covert, etc. would really be nice.
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Naughty Paw
Registered: 02/11/2010
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11615 posts
 

Re: Aim Assist.

Nov 28, 2013

Bizzerker_Bauer wrote:
Yeah, I'd love to see enemies' loadouts. Knowing whether they had brawler, EE, covert, etc. would really be nice.

If we could see the enemy loadouts, more "THIS IS OP" threads will pop up and we would see less variety in loadouts. 

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