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Welcoming Committee
Registered: 06/14/2009
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Re: Don't "Nerf" The Guns!

Jun 26, 2013

IPumpMyGun wrote:

The game ONLY needs stability issues fixed.


Hmm..

 

This actually does bring up a point...

 

I wasn't feeling as if the Bow, molo and bomb were OP until the changes.

 

Bow is beastly now and the other two explosives have unlimited range...

 

Possibly all due to the changes ND made,



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Ghost of Sparta
Registered: 11/28/2009
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Re: Don't "Nerf" The Guns!

Jun 27, 2013

Aureilia wrote:

IPumpMyGun wrote:

The game ONLY needs stability issues fixed.


Hmm..

 

This actually does bring up a point...

 

I wasn't feeling as if the Bow, molo and bomb were OP until the changes.

 

Bow is beastly now and the other two explosives have unlimited range...

 

Possibly all due to the changes ND made,


Good point.

 

People also thought that the G-MAL was OP, because it had the "ability" to shoot through walls.

Lag is the root of all evil in MP games...

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Treasure Hunter
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Re: Don't "Nerf" The Guns!

Jun 27, 2013

tapantaola wrote:

Aureilia wrote:

IPumpMyGun wrote:

The game ONLY needs stability issues fixed.


Hmm..

 

This actually does bring up a point...

 

I wasn't feeling as if the Bow, molo and bomb were OP until the changes.

 

Bow is beastly now and the other two explosives have unlimited range...

 

Possibly all due to the changes ND made,


Good point.

 

People also thought that the G-MAL was OP, because it had the "ability" to shoot through walls.

Lag is the root of all evil in MP games...


Some people anyways :smileywink:

http://oi48.tinypic.com/jfdnnp.jpg


ND Dev Replies: MacGruber310 / sintax201

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Ghost of Sparta
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Re: Don't "Nerf" The Guns!

Jun 27, 2013

xSKIN_N_BONESx wrote:

tapantaola wrote:

Aureilia wrote:

IPumpMyGun wrote:

The game ONLY needs stability issues fixed.


Hmm..

 

This actually does bring up a point...

 

I wasn't feeling as if the Bow, molo and bomb were OP until the changes.

 

Bow is beastly now and the other two explosives have unlimited range...

 

Possibly all due to the changes ND made,


Good point.

 

People also thought that the G-MAL was OP, because it had the "ability" to shoot through walls.

Lag is the root of all evil in MP games...


Some people anyways :smileywink:


Believe it or not, there was a certain person (that shall not be named) who had sent me a PM to confess that he was wrong about that.

Shooting through walls is not a G-MAL exclusive "perk"...

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Treasure Hunter
Registered: 12/10/2011
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Re: Don't "Nerf" The Guns!

Jun 27, 2013

tapantaola wrote:

xSKIN_N_BONESx wrote:

tapantaola wrote:

Aureilia wrote:

IPumpMyGun wrote:

The game ONLY needs stability issues fixed.


Hmm..

 

This actually does bring up a point...

 

I wasn't feeling as if the Bow, molo and bomb were OP until the changes.

 

Bow is beastly now and the other two explosives have unlimited range...

 

Possibly all due to the changes ND made,


Good point.

 

People also thought that the G-MAL was OP, because it had the "ability" to shoot through walls.

Lag is the root of all evil in MP games...


Some people anyways :smileywink:


Believe it or not, there was a certain person (that shall not be named) who had sent me a PM to confess that he was wrong about that.

Shooting through walls is not a G-MAL exclusive "perk"...


Ok Ripley. Speaking of the G-MAL though, I think more people should try the Burst Rifle so I can get some feedback on it's armor damage. I think everything else about the gun is fine, except for how weak it is against armor. It's criminally weak against armor.

http://oi48.tinypic.com/jfdnnp.jpg


ND Dev Replies: MacGruber310 / sintax201

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Keyblade Wielder
Registered: 01/04/2012
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Re: Don't "Nerf" The Guns!

Jun 27, 2013
Don't worry, I'll try it as soon as I have it. I'll get back to you guys on it.
Currently looking for GTA Online friends who aren't obviously bad sports.
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Sackboy
Registered: 01/23/2009
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Re: Don't "Nerf" The Guns!

Jun 27, 2013

Someone creates a thread saying that guns are already balanced.

 

Another person posts in the thread complaining that everyone wants everything nerfed even though he's posting in a thread saying nothing needs nerfing, and most people in the thread have agreed with that sentiment.

 

The guy complaining creates his own thread saying he "needs" to "counter" the other thread that said the same thing as his thread does.

 

I love forums.

----V^^^V----
I want my meals to think for myself
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Wastelander
Registered: 07/14/2011
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Re: Don't "Nerf" The Guns!

[ Edited ]
Jun 27, 2013
G-MAL was OP because of the ridiculous stopping power (same as the plane in airstrip) and the totally absence of a recoil (while ALL other guns had it), which made it a short/medium/long range weapon.
That said, they overnerfed it and this is why i don't want them to touch anything here.
The game isn't 100% balanced but we are far from the situations we had in U3 (KAL, FAL, G-MAL and now M9).
I'm afraid that a bad nerf/buff would destroy the ALMOST total balancing we have now.
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