Someone says "X is OP! Nerf it!"
Most people on the forums already know that a nerf from ND is likely to be taken too far, or to nerf the wrong elements and simply break things worse, but in a new way.
Most people who have seen ANY developers attempt to rebalance a game that's "fine" in an effort to make it "perfect", have seen them fail - usually quite spectacularly. Pro-tip: Your game will NEVER be perfect to everyone.
"Fine" to the majority is great. Amazing and incredible and perfect to a handful and good to the majority with only a handful of whiners is highly impressive. TLOU is at the highly impressive stage, but any major changes, or too many minor changes, and it will quickly start losing fans.
"It's fine" is a perfectly valid reason not to make major changes to ANYTHING in ths game, but in general, game devs have a tendency to be EXTREMELY over-zealous in buffing and nerfing things, and ND have a reputation for being a bad example of that tendency.
EDIT: It's also popular - and generally expected - for a developer to try and fix everything at once. This is never a good idea. Changing ONE item in a small way has a ripple effect that alters the entire dynamic of the game. If you rebalance everything at once, you lose focus on what each change actually did.
I want my meals to think for myself
I see you changed your thread title because of me. I feel honored.
lol. it was you and someone else, cant remember.
but yes, partially you. Because you misunderstood my thread bc my title was an example of what I was talking about. But you took the title and ran with it. Congrats. I changed the title for you, so I could hold your hand and lead you to the point of the thread
The game is simply put "not fine". A current trend I see alot is a team running all SARS and spamming projectiles like crazy. Where is the variety? I hardly ever see HR's or burst rifles, bows, or any purchasable guns. They are becoming rarer by the the day.