Today you'll see a live update being pushed to try to balance the weapons a bit more fairly. We're testing these out. Give us your feedback here and we'll see how it goes.
Ammo Cost reduced from 150 to 120 (3 bullets)
Not sure how this would effect the shorty, since I was able to take people out just fine with it's long gap in-between shots, good to know the SAR didn't get destroyed (just looking at this) with a horrible RoF nerf like so many people were ridiculously suggesting.
Accuracy on the semi-auto was not the thing to nerf. Listen to your intelligent customer. Oh wait, you banned half of them.
Well the thing people were complaining about was that the SAR can take people out from all ranges, if the accuracy is slightly harder to control, won't that make the gun more difficult to down people from HR distances? Personally not to sure what it would do to the gun in close ranges but I'm sure this will qwell some rage from people who get gunned down across the map with it.
Not that many comments on the weapon balance along with not much activity on the forum....
Maybe all those posts about GTA5 hurting the interest in the TLOU MP weren't just hot air.
I was thinking the same thing