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I Only Post Everything
Registered: 10/09/2005
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Re: Live update to Matchmaking Round 2

Sep 14, 2013

memphis_saltydog wrote:
Best player in lobby with the three worst players in lobby is not balanced. I'm tired of going 15-15-3 and still losing by a margin of 7 lives or more on the opposing team. Pretty much this is what I expect in the match now...

Explain how the teams are chosen! What preschool formula is being used here?

How's the team balance in the video game you made? Oh... you didn't make one?

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Treasure Hunter
Registered: 05/13/2010
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Re: Live update to Matchmaking Round 2

Sep 14, 2013
Tried it out tonight. Nothing but good lobbies with everyone having 4-5 bars. One guy did drop from 5 to 1 bar repeatedly in a match. It made for some awkward moments, but other than that 1 match, it was very good tonight for me and my friends.

Hopefully it isn't a one night improvement like the,last update.
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Treasure Hunter
Registered: 05/13/2010
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Re: Live update to Matchmaking Round 2

[ Edited ]
Sep 14, 2013

@AKyemeni There's nowhere to go but down from FiOS my man. Hopefully your next ISP isn't too disappointing.

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Treasure Hunter
Registered: 12/07/2011
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Re: Live update to Matchmaking Round 2

Sep 14, 2013

Magic_SnakE_ wrote:

memphis_saltydog wrote:
Best player in lobby with the three worst players in lobby is not balanced. I'm tired of going 15-15-3 and still losing by a margin of 7 lives or more on the opposing team. Pretty much this is what I expect in the match now...

Explain how the teams are chosen! What preschool formula is being used here?

How's the team balance in the video game you made? Oh... you didn't make one?


Possibly the worst argument ever.

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Lombax Warrior
Registered: 08/07/2013
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Re: Live update to Matchmaking Round 2

Sep 14, 2013
Hey magic, sadly that comment wasn't witty the first 1000 times it was used in this forum. And since your the 1001 person to use it, guess what? It's still not clever.
The architects and developers of a multi million dollar revenue Game launched worldwide and profited God knows how much, could put a little more thought into small programming ideas like team balancing... After all, you would think after the issues with the companies' prior MP games issues and complaints, the next product would be more refined and less of the working out minor kinks every 4-5months or so, after release.
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Lombax Warrior
Registered: 11/18/2012
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Re: Live update to Matchmaking Round 2

Sep 14, 2013

After testing the update: I still get mached with people with 0,1, or 2 bars of ping, most of them are from other continents... :manfrustrated:

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Uncharted Territory
Registered: 02/29/2012
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Re: Live update to Matchmaking Round 2

Sep 14, 2013

soriddo_suneku wrote:

After testing the update: I still get mached with people with 0,1, or 2 bars of ping, most of them are from other continents... :manfrustrated:


Well, that would be because it isn't out yet. Unless they decided they wouldn't change the version number.

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Fender Bender
Registered: 04/06/2012
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Re: Live update to Matchmaking Round 2

Sep 14, 2013

even the updates are now soon™? :smileysad:

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I luv kitty cats cuz they're very furry n cute. meow!
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Wastelander
Registered: 08/13/2013
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Re: Live update to Matchmaking Round 2

Sep 14, 2013
Laggers play against laggers.
[Former Forum Tag Champion]
Adapt or perish!

*The L in alex is an i.

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Lombax Warrior
Registered: 11/18/2012
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Re: Live update to Matchmaking Round 2

Sep 14, 2013

Actual status: Major issues in lakeside and university, some chinese guy was "floating" around the map, his body was kinda "paralized" and he was immortal. 

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