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Treasure Hunter
Registered: 12/07/2011
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Re: Multiplayer FAQ

Jun 9, 2013

The only statistic shown on the leaderboard is "Max clan size" and the players are ordered in how many people they have in their clan. The top currently has 96 (player NDI-DRE).

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Naughty Paw
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Re: Multiplayer FAQ

Jun 9, 2013
Dr. Dre works for ND now? How the mightt have fallen.

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Fender Bender
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Re: Multiplayer FAQ

Jun 9, 2013

calcunnon wrote:

The only statistic shown on the leaderboard is "Max clan size" and the players are ordered in how many people they have in their clan. The top currently has 96 (player NDI-DRE).


Okay, thanks.

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Sackboy
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Re: Multiplayer FAQ

Jun 9, 2013

calcunnon wrote:

The only statistic shown on the leaderboard is "Max clan size" and the players are ordered in how many people they have in their clan. The top currently has 96 (player NDI-DRE).


wrong mate , according to the guy with the mp videos they also contain a few other things cant remmember them all but Supply Points SPM was on eof them.

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Treasure Hunter
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Re: Multiplayer FAQ

Jun 9, 2013
Oh right, well on the main part of the leader board all you can see is their rank and their clan size. I guess you must be able to click an individual to see more stats? That kinda sucks.
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Fender Bender
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Re: Multiplayer FAQ

Jun 9, 2013

Ok so you know how when people in MP "scavenge," get kills, and otherwise collect those points?

 

My question is, do those "points" go to leveling you up? Reason I ask is, remember when that guy Crafted the Shotgun for 400 points? Does that mean that those 400 points wont go toward leveling him up?

 

I know ill find out in a couple days, just wondering if anyone else has thought about this

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Sackboy
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Re: Multiplayer FAQ

Jun 9, 2013

yeh but theres no KDR one Smiley Wink

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Fender Bender
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Re: Multiplayer FAQ

Jun 9, 2013

What's up TLOU fans? This is my first post over here, but I just wanted to say that there's some SOCOM fans looking forward to the round based MP, I hope you guys at ND expand off that, it's a good look.

 

Have you guys considered 6v6 or 8v8? I'm liking the 4v4 & It fits well with the post pandemic/apocolyptic theme, but I think you can capitalize even further on larger clans out there. Good luck with the release, we're all ready!

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Sackboy
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Re: Multiplayer FAQ

Jun 10, 2013

Hmmm... this stuff with main classes and custom loadouts is sounding good. If it means what I think it means, the MP won't be too evil against beginners. I'm thinking the beginners will have access to these classes and that theses classes will have non-customzable load-outs... but these loadouts will have a decent amount of raw power. So, the players can use these classes while they unlock a decent amount of stuff to mount their own custom loadout. The basic idea is that the proggression is more about giving you more options and less about giving you more raw power. If this is the scheme being used, it is very important that the standard classes have a decent power (but I'm not so super optimistic about this).

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Monster Hunter
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Re: Multiplayer FAQ

Jun 10, 2013

yeah, the idea is by thetime you unlock everything you have a pretty good idea about your playstyle and you can build a class that complements it

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