07-07-2013 09:05 PM
More open environments, most of the maps are too tiny and just littered with choke points
No thanks, Lakeview is bad enough, everyone takes Rifles and sits at the back of the map, bleeping stupid.
07-07-2013 10:07 PM - edited 07-07-2013 10:08 PM
I'd really like Suburbs and the Warf.
I think the metro is represented by the Downtown map, already. Actually, the Downtown Map seems to represent the outskirts, in general.
I also think about the flooded tunel on Salt Lake City, but even that could become kinda similar to the Downtown map, perhaps. Or the Boston's QZ, but that would prolly end up too similar to Checkpoint (supposedly Pittsburg's).
And I agree that the maps are OK in terms of 'closeness'. I wouldn't particularly wish for more open maps.
I had completely forgotten about the Capitol Building. That'd be a good one.
07-07-2013 11:28 PM
07-07-2013 11:37 PM
We need more dynamic maps. I like how fog will consume a map, or how a blizzard rolls in mod-match.
I'd actually proposed this for UC3 before: a fight inside a building while the building has some collapsing effects (eg some floor parts fall off, the building tilts, causing most tiems to shift, etc).
07-08-2013 03:16 AM
Dynamic maps are always great. But different maps are needed like larger maps with more open spaces for Snipers.