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Jul 07 2013
By: ATOMB0Y_ Treasure Hunter 5278 posts
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New maps ideas

16 replies 287 views Edited Jul 7, 2013

I am growing increasingly bored with the same maps over and over so I was curious of what areas in the campaign that you think could make a good or interesting mp map

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Fender Bender
Registered: 04/06/2012
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Re: New maps ideas

Jul 7, 2013

Boston Metro

Capitol Building

Hospital

Zoo

Sewers

Tommy's Town

Hometown

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Sackboy
Registered: 06/23/2013
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Re: New maps ideas

Jul 7, 2013
A forest/nature map. A zoo map would be cool, get to see the monkeys and giraffes. A map being only inside the hospital I would want, I would pay for maps.
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I Only Post Everything
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Re: New maps ideas

Jul 8, 2013

 

More open environments, most of the maps are too tiny and just littered with choke points

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Uncharted Territory
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Re: New maps ideas

Jul 8, 2013

Yeah Tommy's town is a good suggestion even if Dam map supposed to represent that

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Lombax Warrior
Registered: 07/03/2013
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Re: New maps ideas

Jul 8, 2013

cdub420-- wrote:

 

More open environments, most of the maps are too tiny and just littered with choke points


 

No thanks, Lakeview is bad enough, everyone takes Rifles and sits at the back of the map, bleeping stupid.

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Sackboy
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Re: New maps ideas

[ Edited ]
Jul 8, 2013

I'd really like Suburbs and the Warf.

 

I think the metro is represented by the Downtown map, already. Actually, the Downtown Map seems to represent the outskirts, in general.

 

I also think about the flooded tunel on Salt Lake City, but even that could become kinda similar to the Downtown map, perhaps. Or the Boston's QZ, but that would prolly end up too similar to Checkpoint (supposedly Pittsburg's).

 

And I agree that the maps are OK in terms of 'closeness'. I wouldn't particularly wish for more open maps.

 

I had completely forgotten about the Capitol Building. That'd be a good one.

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Uncharted Territory
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Re: New maps ideas

Jul 8, 2013
We need more dynamic maps. I like how fog will consume a map, or how a blizzard rolls in mod-match.
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Keyblade Wielder
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Re: New maps ideas

Jul 8, 2013

HoodlumX wrote:
We need more dynamic maps. I like how fog will consume a map, or how a blizzard rolls in mod-match.

I'd actually proposed this for UC3 before: a fight inside a building while the building has some collapsing effects (eg some floor parts fall off, the building tilts, causing most tiems to shift, etc).

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Treasure Hunter
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Re: New maps ideas

Jul 8, 2013

Dynamic maps are always great. But different maps are needed like larger maps with more open spaces for Snipers.

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