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Uncharted Territory
Registered: 06/21/2013
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Re: Nice part system

Dec 6, 2013
Yeah, as far as boxes go it gets really aggravating when the enemy team is getting plenty of materials and you can barely make anything. Making the sticks more rare was, in my opinion, a terrible idea. I absolutely hate not having a chance in a melee fight because somebody got a stick and I didn't, or because I got one but none of the next few boxes gave me the materials to upgrade it so I died and lost it before I could.
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Fender Bender
Registered: 09/06/2013
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Re: Nice part system

Dec 6, 2013
It was a horrible idea bizzerker I've adapted but people should've adapted from the beginning
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Gaming Beast
Registered: 09/06/2012
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Re: Nice part system

Dec 6, 2013
We dont have a system. System means its organized.
We have a part cluster %&@# .
I shoot you first, I die= you lag. Vice versa not applicable.
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Fender Bender
Registered: 09/06/2013
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Re: Nice part system

Dec 7, 2013

I played a game earlier today where the other team thre at least 16 molotovs the whole match and planted and threw at least 12 bombs. We were up 12-7 and won 5-0. They also all had 2x4's modded. Whats more is they always had armor and no one had 3k parts before the game finished. 

 

I went 5-5-2 could barely move and every kill i had to take off armor. All 3 of us took off opponents armor minimum 14 times. 

 

This has never happened to me before. What about you? Seems like they were cheating what do you think?

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