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Jul 28 2013
By: VironZZ Uncharted Territory 1431 posts
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Remaining respawns unfairly distributed?

16 replies 243 views Edited Jul 28, 2013

Anyone else feel that the remaining respawns in Supply Raid are unfairly distributed? For instances, three of you die and there are only 2 spawns remaining for your team. You died first. But the other 2 players on your team get the respawns althrough you have been waiting to spawn for more than 10 seconds where as they have just died and hit the wave respawn?

 

Its an even bigger issue when the lower ranked/lower ability players get priority respawn even through your playing well and your ability could mean the difference between winning and loosing the match.

 

An example would be a party we had the other week, it went to sudden death me and this other player  have died with only one respawn left on the clock, I died first and he was dropping a whopping 0-7 score sheet. He gets the respawn. He drops 0-8 and we loose. What the eff?

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Naughty Paw
Registered: 02/11/2010
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Re: Remaining respawns unfairly distributed?

Jul 28, 2013
Yeah, I've seen it happen an overwhelming amountof times.

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Fender Bender
Registered: 06/24/2011
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Re: Remaining respawns unfairly distributed?

Jul 28, 2013
I thought the more death you have, the longer your respawn time you have?
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Uncharted Territory
Registered: 06/17/2011
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Re: Remaining respawns unfairly distributed?

Jul 28, 2013
It's a wave respawn system, so that all of your team has the same amount of waiting time as you depending on the wave timer (sometimes you will die when the timer is down to 5 second etc) - as the game progresses this wave timer is higher (unless you have strategist 3)
>> Multiplayer TLOU: http://www.youtube.com/user/DanViron
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Big Daddy
Registered: 01/08/2010
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Re: Remaining respawns unfairly distributed?

Jul 28, 2013

VironZZ wrote:
It's a wave respawn system, so that all of your team has the same amount of waiting time as you depending on the wave timer (sometimes you will die when the timer is down to 5 second etc) - as the game progresses this wave timer is higher (unless you have strategist 3)

Seems like the spawn is random.  If there are 2 left, and three die, two are randomly chosen.

 

Sure, this sucks when you're better than the guy who gets respawned, but it's also good for your TEAM if a better player is spawned ahead of a worse one.  Drives me bats when a level 0 spawns late game and i'm sitting there watching...

 

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Wastelander
Registered: 07/04/2012
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Re: Remaining respawns unfairly distributed?

Jul 28, 2013

I agree. Maybe they should change the spawn timer to something like this:

 

When the wave timer expires (once team is down to 4 or less lives), person with least deaths (or  most downs, or most parts) spawns first, followed by a 2 second delay then next person spawns. This way person that has been doing good in the game gets priority over someone that has been going like 1-1-8

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Wastelander
Registered: 07/14/2011
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Re: Remaining respawns unfairly distributed?

Jul 28, 2013
Glad i'm not the only one that noticed this.
I swear i've never ever respawned when i died a second before other players in the team last life.
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Big Daddy
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Re: Remaining respawns unfairly distributed?

Jul 28, 2013

swiftavenger212 wrote:

I agree. Maybe they should change the spawn timer to something like this:

 

When the wave timer expires (once team is down to 4 or less lives), person with least deaths (or  most downs, or most parts) spawns first, followed by a 2 second delay then next person spawns. This way person that has been doing good in the game gets priority over someone that has been going like 1-1-8


Or, the guy who sits in the back and hasn't engaged in firefights and has few deaths spawns.  Um....no.




The Biggest Lies

5.) The hats aren't the surprise.
4.) Mods knows what they're doing.
3.) It doesn't fit the world paradigm.
2.) I'm not in it for the money.
1.) The player pool will be consolidated.


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Uncharted Territory
Registered: 06/17/2011
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Re: Remaining respawns unfairly distributed?

Jul 28, 2013
A first come first serve spawn feature would be more ideal - you died first therefore you deserve to spawn first instead of the dude that has zero kills and is running in by himself all the time.
>> Multiplayer TLOU: http://www.youtube.com/user/DanViron
>> Twitter: https://twitter.com/VironZz
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Big Daddy
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Re: Remaining respawns unfairly distributed?

Jul 28, 2013

VironZZ wrote:
A first come first serve spawn feature would be more ideal - you died first therefore you deserve to spawn first instead of the dude that has zero kills and is running in by himself all the time.

Indeed.




The Biggest Lies

5.) The hats aren't the surprise.
4.) Mods knows what they're doing.
3.) It doesn't fit the world paradigm.
2.) I'm not in it for the money.
1.) The player pool will be consolidated.


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