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May 19 2014
By: Oshnaj Lombax Warrior 146 posts
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Scavenger 1

16 replies 452 views Edited May 19, 2014
Does is it really need 3 points?
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Uncharted Territory
Registered: 12/13/2012
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Re: Scavenger 1

May 19, 2014
Well, it takes 3 loadout points out of my gear up zone when equipped, so I can confirm
Skill, Coordination, and Experience will lead a team to victory.
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Treasure Hunter
Registered: 02/12/2014
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Re: Scavenger 1

May 19, 2014
Yes. If you didnt realize....50% is a lot more ammo. Thats like.... 50% MORE AMMO you are getting!
"if all multiplayers were just for fun it would be boring."
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Treasure Hunter
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Re: Scavenger 1

May 19, 2014
It basically gives you a downs-worth of ammo after each kill. 3pts are justified.
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Lombax Warrior
Registered: 01/25/2010
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Re: Scavenger 1

[ Edited ]
May 20, 2014

SAR & Revolver give you three bullets, actually the perk is just giving you one more bullet. I think the perk works better when using BR, but as for SAR for example, I prefer using Scavenger 2.

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Treasure Hunter
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Re: Scavenger 1

May 20, 2014
Exactly, a downs worth of ammo like Blitz said...
"if all multiplayers were just for fun it would be boring."
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Hekseville Citizen
Registered: 02/22/2014
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Re: Scavenger 1

May 20, 2014
scavenger 2 or bust.
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Sackboy
Registered: 09/30/2013
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Re: Scavenger 1

May 20, 2014

Scavenger with the Burst Rifle or the Bow is a bit of overkill.  2-3 kills and I'm already at max ammo...


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Keyblade Wielder
Registered: 07/23/2012
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Re: Scavenger 1

May 20, 2014

Scavenger is quite an overkill on a few weapons, but I find it pretty darn great for the faster firing weapons that burn through ammo quite rapidly, and it makes pistol-only loadouts so much more effective.

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Uncharted Territory
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Re: Scavenger 1

May 20, 2014
I constantly try to get the scavenger perk to give me ammo for my sidearm, since I basically never run out of HR bullets after the first collection
Skill, Coordination, and Experience will lead a team to victory.
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