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Treasure Hunter
Registered: 01/08/2013
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Re: Shivs.

Jul 21, 2013
what about a rag w/ the hunter's psn name ?
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Lombax Warrior
Registered: 07/01/2008
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Re: Shivs.

Jul 21, 2013

O.O

 

ND, if you do this, I will love you forever.

 

Also, Da_Almighty_Guy might have an aneurism.

 

~Evil Laugh~

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Last Guardian
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Re: Shivs.

Jul 22, 2013
Cool idea... but will it be free? Smiley LOL
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Wastelander
Registered: 08/14/2009
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Re: Shivs.

Jul 22, 2013
Your emblems are sewn on patches...so it makes sense to be a patch collector upon shivving someone.

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Treasure Hunter
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Re: Shivs.

Jul 22, 2013

x_IHIostile_x wrote:
Your emblems are sewn on patches...so it makes sense to be a patch collector upon shivving someone.


a good point you have .

 

is it the arm band (green one w/ ff logo) the fireflies have on one side ?

 

if so i agree to collect it .

 

what about the hunters ? what do you collect if you shiv ?

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Splicer
Registered: 07/21/2013
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Re: Shivs.

Jul 22, 2013
As long as you get some kind of keepsake of the poor sap I'm happy Smiley Very Happy
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I Only Post Everything
Registered: 06/24/2013
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Re: Shivs.

Jul 22, 2013

Why the hell not? You only get the tags if you behind the back shiv someone. None of that bs smoke 

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Lombax Warrior
Registered: 05/15/2009
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Re: Shivs.

Jul 22, 2013
It would be pretty cool to get pendants with the persons name tag but I think ears are better trophies.
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Gaming Beast
Registered: 06/25/2013
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Re: Shivs.

Jul 22, 2013

I like this idea. How about having bronze, silver, gold and platinum pendants? like bronze for shiving noobs, silver for getting higher levels, gold for getting higher levels and platinum pendants for getting players with a certain k/d ratio.

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Wastelander
Registered: 02/01/2010
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Re: Shivs.

Jul 22, 2013

I can see some problems with the idea, especially if limited to shiv kills.

 

Firstly, let me say, shiv kills are awesome. I love 'em. I'm not anti-shiv in any way shape or form.

 

One problem i can foresee is the concept that a certain way of playing is kinda unfair to the guys who play the long range game, ie sniping, or covert bow users, that kinda thang. They are obviously not gonna feel happy that guys (like me) who play high risk high reward kinda gameplay are gonna get all the shineys, while they get zilch. In Game Lore terms, they still go over to get ammo/supplies off fallen enemies, so why would they not get their tags/atches etc too?

 

So then these unhappy guys have two options, lump it (& remain unhappy) or like it and embrace the dark side of shiving.

 

And now we end up with a totally changed core gameplay, instead of mainly slow careful combat, we end up with messes of rushers and smokers, all running brawler, and those chaotic moments of entire teams brawling it out (which are now rare enough to be fun) become the core gameplay, which wouldn't be fun. It would get old real quick.

 

My view, is either no-one gets tags, or every kills gets them regardless of how they were downed.

 

Or, a final idea, not tags, but some kinda badge/emblem options that are purely releted to how they were killed.

 

so we keep the shiv/tags idea, but snipers get summat else, similar but different. It may even encourage people to tray out more weapons/styles of playing too Smiley Happy

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