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Sackboy
Registered: 08/08/2012
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Re: Shivs.

Jul 25, 2013

Yes, like battlefield and Dogtags, that would be awesome.


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Splicer
Registered: 07/21/2013
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Re: Shivs.

Jul 26, 2013
Yup ^ Except I think the concept would work better here. With stealth shivving requiring more skill and strategy, the fact that you can't just rush someone for the kill without becoming a huge red dot on the map (Easy for them to react and simply turn around) and people wouldn't just craft melee upgrades repeatedly, most will want to have atleast one shiv on them.
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Lombax Warrior
Registered: 06/19/2013
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Re: Shivs.

Jul 26, 2013
This is an excellent suggestion. Especially the idea of other players being able to see your emblem outside of spec mode.

I approve.
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Splicer
Registered: 07/21/2013
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Re: Shivs.

Jul 26, 2013
Personally I like it the personal emblems more. But if for whatever reason they can't do that or want the fraction logos instead. I would still love to see the hunter sign/firefly emblem. Which might be easier, then they would just need the player's name and to change the logo of your current pendant when you switch fractions. (Like how they change the colors, dialogue, ect.) I think it would also be great if you had your weeks survived tied in with the appearance of the pendant.
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Splicer
Registered: 07/21/2013
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Re: Shivs.

Jul 29, 2013
THANKS TO ALL PLAYERS SPREADING THE IDEA IN GAME! Smiley Very Happy
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Wastelander
Registered: 07/26/2012
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Re: Shivs.

Jul 29, 2013

GOWCodofWar wrote:
Stealth shiving someone is one of the most rewarding feelings. But can we get something like Bad Co. does with knifing? If you stealth shiv someone you can pick up their dogtag (or in this universe) a pendant. Just like a firefly pendant, how about they have the name of the player on one side then their current emblem on the other. I like the idea of keeping a souvenir of my victim

How about us snipers get a dogtag when we blow peoples faces off with a miltary sniper?


The Kingdom of Longbow shall reign forever, for it is written in the stars above~
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Splicer
Registered: 07/21/2013
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Re: Shivs.

Jul 29, 2013
Ehh even snipers have opportunities to shiv unexpecting players if you play long enough. Snipping is too safe and relatively easy to have the same reward.
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Monster Hunter
Registered: 07/31/2013
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SHIV QUESTION

Jul 31, 2013
Stealth shiving someone is one of the most rewarding feelings. But can we get something like Bad Co. does with knifing? If you stealth shiv someone you can pick up their dogtag (or in this universe) a pendant. Just like a firefly pendant, how about they have the name of the player on one side then their current emblem on the other. I like the idea of keeping a souvenir of my victim
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Uncharted Territory
Registered: 04/12/2013
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Re: SHIV QUESTION

Jul 31, 2013
It would be too much work for such a small feature.
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Uncharted Territory
Registered: 12/13/2012
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Re: SHIV QUESTION

Jul 31, 2013

TheNobleSquirrel wrote:
It would be too much work for such a small feature.

You mean like almost everything in this game? Including the environments

Skill, Coordination, and Experience will lead a team to victory.
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