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Lombax Warrior
Registered: 07/01/2008
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Re: What can we expect from Patch 1.03?

Jul 23, 2013

Ah, no. I've been shivved plenty, and I'm happy without it. If I've worked hard enough to get behind someone close enough for that triangle prompt to pop up, they shouldn't be able to 180 and nullify everything I just went through. 

 

No. No quick-turn. There's a reason they left it out. 

 

My entire style of play is based off of getting a positional advantage on other players without them knowing. Quick-turn would make said style of play irrelevant. If you want to know what's behind you, turn around normally.

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Hekseville Citizen
Registered: 08/06/2012
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Re: What can we expect from Patch 1.03?

Jul 23, 2013
  • Fix the molotov/flamethrower/burst rifle vs armor bug
  • More game modes
  • Ability to choose gender/race/clothes
  • Reduce number of health kits on map to decrease molotov frequency 
  • Increase parts to supplies conversion
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Wastelander
Registered: 08/14/2009
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Re: What can we expect from Patch 1.03?

Jul 23, 2013
REGIONAL MM OPTION

It will fix the majority of the problems that are prevelant
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Monster Hunter
Registered: 01/31/2013
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Re: What can we expect from Patch 1.03?

[ Edited ]
Jul 23, 2013
Can I just have an option to name my loadouts? Pls. Smiley Happy

And I'm all for more customization options.

EDIT: Oh, and fix the "Oh no, I'm being punched and executed by an invisible body because my teammate managed to shoot him before he finished going through the animation, but yet I'm still going to die."

Every time that happens, I just get really annoyed lol.
What is dead may never die.
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Splicer
Registered: 07/23/2013
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Re: What can we expect from Patch 1.03?

Jul 23, 2013

After only having played a couple sessions, my thoughts on what should be patched are:

 

- improved matchmaking. I was in a party of 2 a few times and it took FOREVER to find a game. and its not like I was playing at 6 am either. 10pm eastern time should be prime time.

 

- I honestly think the bow is too powerful. Yeah, sure it takes a lot of skill to use, buts basically a death sentence once a bow user locks onto you. And be damned if you think you can figure out where the bugger is shooting at you from, especially if it's from distance.

 

- players shouldn't be able to just sprint THROUGH your bullets. knockback or stun or something more than just aim flinch.

 

That's about it, everything else seems pretty balanced, IMO.

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Wastelander
Registered: 11/22/2009
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Re: What can we expect from Patch 1.03?

Jul 23, 2013
gas mask and gender selection.
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First Son
Registered: 02/20/2012
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Re: What can we expect from Patch 1.03?

[ Edited ]
Jul 23, 2013

crazy-bad wrote:
 

- players shouldn't be able to just sprint THROUGH your bullets. knockback or stun or something more than just aim flinch.

 

 


This 100%, I played multiple games last night where the opposing team did nothing but rush the entire time and it was an actual working strategy. This defeats the entire design/purpose of the multiplayer and it leads to frustration instead of fun in this MP.

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I Only Post Everything
Registered: 09/18/2012
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Re: What can we expect from Patch 1.03?

Jul 23, 2013

Moar maps, moar game modes, more unlocks (seriously, this game's barely got a month under its belt, and I've unlocked everything).

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Ghost of Sparta
Registered: 11/28/2009
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Re: What can we expect from Patch 1.03?

Jul 23, 2013

Stat backpacks.

 

Ellie's backback (Covert Training 3) for the low, low price of $0.49.

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Lombax Warrior
Registered: 07/22/2013
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Re: What can we expect from Patch 1.03?

Jul 23, 2013

tapantaola wrote:

Stat backpacks.

 

Ellie's backback (Covert Training 3) for the low, low price of $0.49.


I think we can count on this becoming a reality soon™...

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