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Treasure Hunter
MiamiBlue
Posts: 7,091
Registered: ‎10-10-2005

Re: David Sears making new Rainbow 6

murphdawg1 wrote:

GaRcHoW wrote:

Saws this a while back. It looks like crap. Same BS OTS aim cover system garbage. The gaming industry sucks!

I HATE ZIPPER INTERACTIVE (PS3 Era)

http://i50.photobucket.com/albums/f315/Garchow/votes1hd6.png

And you're playing a ranked respawn FPS that probably has health re-gen. Am I right?

And Socom 4 is a TPS with ranked respawn and health re-gen... You're point?

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Fender Bender
GrIzDaKiLl3R
Posts: 3,125
Registered: ‎10-15-2008

Re: David Sears making new Rainbow 6

I think it looks cool, the story is very intriguing.  And they seem to have a  very high focus on teamplay and tactics.  With the HUB table and the fact that if your in a party, you wont be just a name in a lobby you will be walking around a room and interacting until you join a game *is how i understand it *.

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Uncharted Territory
murphdawg1
Posts: 1,644
Registered: ‎01-14-2009

Re: David Sears making new Rainbow 6

MiamiBlue wrote:

murphdawg1 wrote:

GaRcHoW wrote:

Saws this a while back. It looks like crap. Same BS OTS aim cover system garbage. The gaming industry sucks!

I HATE ZIPPER INTERACTIVE (PS3 Era)

http://i50.photobucket.com/albums/f315/Garchow/votes1hd6.png

And you're playing a ranked respawn FPS that probably has health re-gen. Am I right?

And Socom 4 is a TPS with ranked respawn and health re-gen... You're point?

It is but you don't have to play it like that(or play it at all). I don't think BF 3 gives you that option.

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Fender Bender
BATTLEFACE
Posts: 4,176
Registered: ‎07-23-2008

Re: David Sears making new Rainbow 6

With the exception of Lockdown, Rainbow 6 titles have all been excellent games. The only issue is that they used p2p, which won't fly today. I truly hope they scrap it this time around.

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Uncharted Territory
Vadimony
Posts: 1,802
Registered: ‎04-02-2011

Re: David Sears making new Rainbow 6

Rainbow Six had non-respawn modes also and it ran the same kinds of things as SOCOM with round-based, one life kind of thing. You could restrict health regen too. Problem was always the major lag issues though.

First person game, but with a third person cover system. All in all, without the lag, it could run smooth enough to be playable. With it, even the damn single player AI lags like a B**** most of the time--Which I never quite understood why the heck that happened.

The few other problems were based off of their progression systems that unlocked weapons and things like that. Those were so different from SOCOM though. Game modes and things like that played pretty close and stuff, and maps were fair and some very good. Still, the downfalls easily ruined the game for most.

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I Only Post Everything
Foxtrot48
Posts: 1,382
Registered: ‎09-01-2011

Re: David Sears making new Rainbow 6

im a fan of the rainbow six series so im getting it an ill trade in socom4 for it

Foxtrot48,Killingsworth328,[L!C]St_PierreCannoli

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Digital Platforms Moderator
Trawnza
Posts: 5,583
Registered: ‎09-27-2010

Re: David Sears making new Rainbow 6

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