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Aug 16 2012
By: supergamer-45 Sackboy 444 posts
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Aiming sensitivity is too slow

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20 replies 884 views Edited Aug 16, 2012

I can hardly keep up with sprinting enemies because the max sensitivity is so slow and plus the aim assist if off the charts. I want 5 more levels of extra sensitivity so that I can aim better at moving targets. An aim assist redcution would be good also. Wellthat's it. Would you support it?

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Lombax Warrior
Registered: 02/18/2012
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Re: Aiming sensitivity is too slow

Aug 16, 2012
No... =/
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Sackboy
Registered: 04/02/2011
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Re: Aiming sensitivity is too slow

Aug 16, 2012

Why not?

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Treasure Hunter
Registered: 05/15/2009
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Re: Aiming sensitivity is too slow

Aug 16, 2012
It's fine for tracking sprinting enemies. Unless you're trying to track them as they run past your screen at like 2 feet away, in which case you should be blindfiring.
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Sackboy
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Re: Aiming sensitivity is too slow

Aug 16, 2012

ChronoJoe wrote:
It's fine for tracking sprinting enemies. Unless you're trying to track them as they run past your screen at like 2 feet away, in which case you should be blindfiring.
I prefer to aim and plus there is no reason why I should blindfire unless I need too. Honestly I don't get why you guys don't like this idea. It's not going to affect the game in a bad t's just a little improvment .

 

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Treasure Hunter
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Re: Aiming sensitivity is too slow

Aug 16, 2012

supergamer-45 wrote:

ChronoJoe wrote:
It's fine for tracking sprinting enemies. Unless you're trying to track them as they run past your screen at like 2 feet away, in which case you should be blindfiring.
I prefer to aim and plus there is no reason why I should blindfire unless I need too. Honestly I don't get why you guys don't like this idea. It's not going to affect the game in a bad t's just a little improvment .

 


Don't want a reaction-shooter. People turning on a dime.

 

Lower sensitivites mean by aiming you make a commitment, a tactical decision. You can't spin around and engage on all sides.Aiming when you could blindfire is silly. Blindfire is 100% accurate.

 

Unless you use the gmal of course, but then this weakness in close quarters is supposed to be one of it's intentional disadvantages. You're not supposed to have the close-quarter mobility as someone blindfiring an M9 with a GMAL.

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Wastelander
Registered: 11/01/2011
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Re: Aiming sensitivity is too slow

Aug 16, 2012

I suck at something like Battlefield 3, so I like to keep my sensitivity relatively low. However, max sensitivity isn't enough for me on UC3!

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Wastelander
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Re: Aiming sensitivity is too slow

Aug 16, 2012

Camera sensitivity would also be nice....

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Survivor
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Re: Aiming sensitivity is too slow

Aug 16, 2012

BurstLimitKL wrote:

Camera sensitivity would also be nice....


No.  Deal with it.

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Survivor
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Re: Aiming sensitivity is too slow

Aug 16, 2012

supergamer-45 wrote:

I can hardly keep up with sprinting enemies because the max sensitivity is so slow and plus the aim assist if off the charts. I want 5 more levels of extra sensitivity so that I can aim better at moving targets. An aim assist redcution would be good also. Wellthat's it. Would you support it?


No.  Deal with it.

2544133150[1].png

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