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Fender Bender
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Re: Boosters Stacking Behavior - Patch 1.18

Nov 1, 2013

scootgar wrote:
What a total **bleep**-up. Kept your record of ruining the game with patches.

Not really, this patch was good. This was their only mistake and it isn't that game-breaking, as I am sure many do not know about it. 

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Treasure Hunter
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Re: Boosters Stacking Behavior - Patch 1.18

Nov 1, 2013

scootgar wrote:
What a total **bleep**-up. Kept your record of ruining the game with patches.

Please do not let your hatred of this cloud your judgment as this was a great patch this was perhaps the only downfall of a marvelous update to this game

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Uncharted Territory
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Re: Boosters Stacking Behavior - Patch 1.18

Nov 1, 2013

They really can't reset loadouts? How is that? We either need a reset or go back to the previous booster version.

 

Anyway, we need a solution for this. Double/triple boosters are really annoying.

 

 

Also, did you think about all the new players when you increased the prices for paid boosters, ND? I don't use ping or bargain, but if a newbie wants to try them... for 250-500k? You might as well remove them from the game Smiley Tongue

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Uncharted Territory
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Re: Boosters Stacking Behavior - Patch 1.18

Nov 1, 2013

Snake-Eater300 wrote:

They really can't reset loadouts? How is that? We either need a reset or go back to the previous booster version.

 

Anyway, we need a solution for this. Double/triple boosters are really annoying.

 

 

Also, did you think about all the new players when you increased the prices for paid boosters, ND? I don't use ping or bargain, but if a newbie wants to try them... for 250-500k? You might as well remove them from the game Smiley Tongue


It might be because multiplayer data pertaining to loadouts and equipment is connected to our psn account and therefore under the jurisdiction of PSN/SEN. ND can manipulate the individual aspects within the loadout  (guns, boosters, etc.), but cannot control loadout data.

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Fender Bender
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Re: Boosters Stacking Behavior - Patch 1.18

Nov 1, 2013

Snake-Eater300 wrote:

They really can't reset loadouts? How is that? We either need a reset or go back to the previous booster version.

 

Anyway, we need a solution for this. Double/triple boosters are really annoying.

 

 

Also, did you think about all the new players when you increased the prices for paid boosters, ND? I don't use ping or bargain, but if a newbie wants to try them... for 250-500k? You might as well remove them from the game Smiley Tongue


Better than having an unfair disadvantage against parties of five's with Paid Boosters (Bargain) with quick boom. 

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Welcoming Committee
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Re: Boosters Stacking Behavior - Patch 1.18

Nov 1, 2013

You know a patch is great when I say it is since I always complain.


Something that makes me not complain has to be an absolutely epic patch.



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Fender Bender
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Re: Boosters Stacking Behavior - Patch 1.18

Nov 1, 2013

I can still get Ping every game lol. Did nothing to those who have played for a while. Money is no problem, except for the noobs. Thanks ND.

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Uncharted Territory
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Re: Boosters Stacking Behavior - Patch 1.18

Nov 1, 2013

munnsy1 wrote:

I can still get Ping every game lol. Did nothing to those who have played for a while. Money is no problem, except for the noobs. Thanks ND.


This is exactly the problem. The veterans who should not buy it still can, but the beginner who wants to try it can't afford it. Newbies probably think these boosters are an automatic win for such a price and will be heavily disappointed. Not that it's a bad thing, but yeah... I wish we never had ping and instead something like heavy bullets or maybe endurance or something like that, boosters that just help you a little bit but those at a fair price. Instead we got this stupid SA-stuff again Smiley Indifferent

 

 

Maybe ND actually can't do anything about the loadouts for the reasons mentioned above. Too bad. I just want everyone to be in the same boat.

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Last Guardian
Registered: 11/24/2011
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Re: Boosters Stacking Behavior - Patch 1.18

Nov 1, 2013

scootgar wrote:
What a total **bleep**-up. Kept your record of ruining the game with patches.

Yeah, i'm trying to look at the good side of the patch but the game decided to make my TS stop working. At least it **bleep**ed only my G-MAL loadout, the rest is fine... somehow... i still have TS in slot 2 on my other loadouts.

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Fender Bender
Registered: 12/27/2012
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Re: Boosters Stacking Behavior - Patch 1.18

Nov 1, 2013

Snake-Eater300 wrote:

munnsy1 wrote:

I can still get Ping every game lol. Did nothing to those who have played for a while. Money is no problem, except for the noobs. Thanks ND.


This is exactly the problem. The veterans who should not buy it still can, but the beginner who wants to try it can't afford it. Newbies probably think these boosters are an automatic win for such a price and will be heavily disappointed. Not that it's a bad thing, but yeah... I wish we never had ping and instead something like heavy bullets or maybe endurance or something like that, boosters that just help you a little bit but those at a fair price. Instead we got this stupid SA-stuff again Smiley Indifferent

 

 

Maybe ND actually can't do anything about the loadouts for the reasons mentioned above. Too bad. I just want everyone to be in the same boat.


They just had a week of Double XP.

And everyone will never be in the same boat sorry but i'm glad ND isn't simply to catering to new players. Sounds selfish but what happens when these new players gather experience & wealth? 

Earning XP is fairly easy once they aren't locked at level 15.

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