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Survivor
Registered: 03/13/2009
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Re: DLC Map Priority

Jan 9, 2013

Give priority to Lost City. Starting to doubt its existence

--
if you vote for Cave Plunder, may the gods have mercy on your soul
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Monster Hunter
Registered: 02/13/2012
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Re: DLC Map Priority

Jan 9, 2013

Any chance they can do this for UC2 DLC maps? DLC maps in death match and other games that requires a 5 on 5 is merely impossible to play with now.

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Fender Bender
Registered: 10/29/2011
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Re: DLC Map Priority

Jan 9, 2013

Ah, good thing that the priority gets changed. It's been a while since I've played any DLC maps.




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Treasure Hunter
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Re: DLC Map Priority

Jan 9, 2013

Alluboy_ wrote:

Ah, good thing that the priority gets changed. It's been a while since I've played any DLC maps.


It's been a while since I've played Uncharted :smileytongue:

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Fender Bender
Registered: 10/29/2011
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Re: DLC Map Priority

Jan 9, 2013

AliMakaveli wrote:

Alluboy_ wrote:

Ah, good thing that the priority gets changed. It's been a while since I've played any DLC maps.


It's been a while since I've played Uncharted :smileytongue:


Hah. :smileytongue:




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Lombax Warrior
Registered: 11/29/2009
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Re: DLC Map Priority

Jan 15, 2013

I agree i didnt pay for the dlc packs not to be able to use them. Why not get rid of some maps no one uses much city of gold is one for sure .

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Keyblade Wielder
Registered: 01/04/2012
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Re: DLC Map Priority

[ Edited ]
Jan 15, 2013

ImByteme wrote:

I agree i didnt pay for the dlc packs not to be able to use them. Why not get rid of some maps no one uses much city of gold brass is one for sure .


I have GoTY and I like playing in City of Brass. Unlike all maps people love blindfiring on (eg Desert village), this map helps with reducing blindfiring weirdos.

Raffica user, Hardcore Mode player for life. Don't let it die! Obey Tailgater #1 sedan in GTA Online, too.
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Treasure Hunter
Registered: 12/10/2011
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Re: DLC Map Priority

[ Edited ]
Jan 15, 2013

TheStuntDouble wrote:

ImByteme wrote:

I agree i didnt pay for the dlc packs not to be able to use them. Why not get rid of some maps no one uses much city of gold brass is one for sure .


I have GoTY and I like playing in City of Brass. Unlike all maps people love blindfiring on (eg Desert village), this map helps with reducing blindfiring weirdos.


I'd pay for a City of Brass playlist.

 

Favorite map. Have only played it maybe once in at least a month or more.

http://oi48.tinypic.com/jfdnnp.jpg


ND Dev Replies: MacGruber310 / sintax201

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Keyblade Wielder
Registered: 01/04/2012
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Re: DLC Map Priority

Jan 15, 2013

xSKIN_N_BONESx wrote:

TheStuntDouble wrote:

ImByteme wrote:

I agree i didnt pay for the dlc packs not to be able to use them. Why not get rid of some maps no one uses much city of gold brass is one for sure .


I have GoTY and I like playing in City of Brass. Unlike all maps people love blindfiring on (eg Desert village), this map helps with reducing blindfiring weirdos.


I'd pay for a City of Brass playlist.

 

Favorite map. Have only played it maybe once in at least a month or more.


I don't like that map THAT much. I'd pay for Highrise playlist, though. :smileyvery-happy:

 

Raffica user, Hardcore Mode player for life. Don't let it die! Obey Tailgater #1 sedan in GTA Online, too.
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Treasure Hunter
Registered: 12/10/2011
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Re: DLC Map Priority

Jan 15, 2013

TheStuntDouble wrote:

xSKIN_N_BONESx wrote:

TheStuntDouble wrote:

ImByteme wrote:

I agree i didnt pay for the dlc packs not to be able to use them. Why not get rid of some maps no one uses much city of gold brass is one for sure .


I have GoTY and I like playing in City of Brass. Unlike all maps people love blindfiring on (eg Desert village), this map helps with reducing blindfiring weirdos.


I'd pay for a City of Brass playlist.

 

Favorite map. Have only played it maybe once in at least a month or more.


I don't like that map THAT much. I'd pay for Highrise playlist, though. :smileyvery-happy:

 


Well I suppose since it's a two map voting system it would have to be both :smileywink:

http://oi48.tinypic.com/jfdnnp.jpg


ND Dev Replies: MacGruber310 / sintax201

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