Reply
Gaming Beast
Registered: 03/10/2011
Offline
2023 posts
 

Re: Dodgeball as individual game mode

Jan 15, 2014

Great idea! I also think they should remove it from the Lab playlist if making it a stand-alone

young beard signature
Message 11 of 54 (353 Views)
Reply
0 Likes
Treasure Hunter
Registered: 12/29/2011
Offline
7532 posts
 

Re: Dodgeball as individual game mode

Jan 15, 2014
I don't think so, people have actually left lab and go nowhere near it when Dodgeball is rotated in.
Sleep Matt signature
Message 12 of 54 (343 Views)
Fender Bender
Registered: 12/27/2012
Offline
3248 posts
 

Re: Dodgeball as individual game mode

Jan 15, 2014

YoungBeard wrote:

Great idea! I also think they should remove it from the Lab playlist if making it a stand-alone


Yes lets split the already fragmented player pool even more lol.

Message 13 of 54 (335 Views)
Reply
0 Likes
Wastelander
Registered: 10/18/2010
Offline
685 posts
 

Re: Dodgeball as individual game mode

Jan 15, 2014

As long as the player pool is still an issue, I think fewer modes, not more, is the way to go.  If Dodgeball is really that popular, then for the good of the game, I’d acquiesce to the majority but I personally think that Dodgeball (or any mode that has restrictions on such things as usable weapons) properly belongs in The Lab. 

 

Would Dodgeball aficionados be willing to give up any of the competitive modes?

 

Team Deathmatch

Elimination

Free For All

Three Team Deathmatch

Classic

Team Objective

Plunder

Message 14 of 54 (322 Views)
Reply
0 Likes
Treasure Hunter
Registered: 12/29/2011
Offline
7532 posts
 

Re: Dodgeball as individual game mode

Jan 15, 2014
Maybe Classic, FFA and Elimination, the others I don't see happening.
Sleep Matt signature
Message 15 of 54 (320 Views)
Reply
0 Likes
Lombax Warrior
Registered: 06/30/2012
Offline
196 posts
 

Re: Dodgeball as individual game mode

Jan 15, 2014

YES!!!

Message 16 of 54 (310 Views)
Reply
0 Likes
Fender Bender
Registered: 12/27/2012
Offline
3248 posts
 

Re: Dodgeball as individual game mode

[ Edited ]
Jan 15, 2014

SteepMatt wrote:
Maybe Classic, FFA and Elimination, the others I don't see happening.

Ummm no one touch Classic it's certainly not worth being axed for Dodgeball. 

Message 17 of 54 (308 Views)
Reply
0 Likes
Fender Bender
Registered: 12/27/2012
Offline
3248 posts
 

Re: Dodgeball as individual game mode

Jan 15, 2014

CaptainProduce67 wrote:

As long as the player pool is still an issue, I think fewer modes, not more, is the way to go.  If Dodgeball is really that popular, then for the good of the game, I’d acquiesce to the majority but I personally think that Dodgeball (or any mode that has restrictions on such things as usable weapons) properly belongs in The Lab. 

 

Would Dodgeball aficionados be willing to give up any of the competitive modes?

 

Team Deathmatch

Elimination

Free For All

Three Team Deathmatch

Classic

Team Objective

Plunder


Only solution currently would be to keep Dodgeball in the lab playlist but give it, its own player pool. So there would be two modes once you click on The Lab & people either choose Dodgeball or Say Mesh Maps.

 

 

Message 18 of 54 (305 Views)
Reply
0 Likes
Survivor
Registered: 08/04/2011
Offline
2689 posts
 

Re: Dodgeball as individual game mode

Jan 15, 2014
or put all mesh maps into TDM.

and have the lab be Dodgeball and other oobjective labs.
Message 19 of 54 (300 Views)
Reply
0 Likes
Treasure Hunter
Registered: 12/29/2011
Offline
7532 posts
 

Re: Dodgeball as individual game mode

[ Edited ]
Jan 15, 2014
wycliff that's what I said. Those 3 modes would be most likely to be thrown out in favor of a Dodgeball playlist is what I mean. I don't see why not, no one really touches them, they're dead weight.
Sleep Matt signature
Message 20 of 54 (295 Views)
Reply
0 Likes