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May 19 2012
By: Psyschock Uncharted Territory 1483 posts
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Everything that's missing/ was different in the SUMMER BETA!

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73 replies 836 views Edited Oct 30, 2013
  1. Intros and outros (They should have kept the outros)
  2. More diverse colors for the skins available (More colors than in the summer beta now Smiley Surprised)
  3. Sully having more customization options available
  4. Lower recoil for Turrets and the PAK-80 (still in co-op)
  5. "Earthquake effect" when meleeing someone (still in co-op)
  6. UC2 style aim assist
  7. UC2 style Sniper reticles
  8. TAU-Sniper had a shotgun reticle and you actually could zoom in. (Added back with patch 1.18!)
  9. Micro had less recoil
  10. Being able to change taunts mid-game.
  11. Getting paid boosters out of treasure chests/ changing them mid-game
  12. Heavy bullets paid booster (Patch 1.18 nerfed Blinfire enough to make this booster less important)
  13. Much higher treasure drop rates even out of treasure chests
  14. Changing loadout's by simply pressing R1
  15. Power weapon medals like "Bolted", "Not so fast","Down Came The Rain",...
  16. Being able to late-join in co-op hunter
  17. Syria was a morning map (better visibility)
  18. G-MAL had more recoil (not true anymore) (Patch 1.18 made the G-Mal perfect!)
  19. Hardcore and Plunder had less power weapons
  20. Separate Leg Hitboxes (ND LIED about NOT changing health!)
  21. Siege was about surviving the enemies in a set time and not about waiting till 25 enemies go to the siege area and you have to kill them! (scrapped to do late-join issues)
  22. Slower running speed (by 3%) and less turning radius of sprint. (fixed somewhat/ improved further with Patch 1.18!)
  23. Different score bar (when near a turret, thanks to popping up triangle button, you can't see the score bar)
  24. Being able to high five and getting stealth kills on stairs and uneven ground.
  25. zoomed in the camera angle from summer beta to now?
  26. No delay when hanging from a ledge to get your pistol out.
  27. shorter throwback time, but worse visibility of the throwback hud from grenades
  28. .45 Defender was in Co-op
  29. Drake and custom hero had a red shirt (additional colors added with Patch 1.17)
  30. Team Medic was 6 medals
  31. You could jump, sprint and climb faster when using Speedy G
  32. Emblems and custom hero/villain clothing were unlocked with treasure sets.
  33. Treasures could be found in chests in Co-op Arena
  34. You could move the camera around freely on Airstrip cargo plane sequence in the cinema
  35. Some Co-op medals had more lenient requirements (i.e. Punch Out was 3 melee kills, Covert Ops was 1 stealth kill(!))
  36. The Treasure Hunter medal was still in Co-op
  37. Enemy wave selection was random in Co-op Arena beyond round 1 (you could get the strongest wave at any time)
  38. Gold Rush had no worthless enemies (smart teams would just farm Gold Rush the whole 20 minutes)
  39. The AK had an RoF mod on both sides (the Co-op mod was definitely faster than the current AK)
  40. Mod prices were very different
  41. Level badges had different graphics after 20
  42. Legacy went by Rating and was displayed from the start (Bronze, and then probably Silver, Gold, and Platinum?)
  43. You could carry the PAK on your chest as a normal long arm when you drew your pistol (or as Elena, on your back)
  44. End of game medals were available
  45. 12 Parsecs medal was required to boost Back in the Saddle - Co-op
  46. Bargain was upgraded in co-op by Punch-out medals
  47. Useful sliding into Cover from UC2! (video @ page 5 on 2:35!)
  48. More sounds in the beta like High-5 phrases, "hissing" sound that warned you when the "shack" on airport's roof was about to explode
  49. Your name was highlighted on the scoreboard during a match. (This was patched in the summer beta due to beta testers request, but removed again in the full game!)
  50. You could see your teammates' ping bars in the lobby/Custom Game. You didn't have to search for a game to see them
  51. Mic icons didn't hide the ping bars, just like in UC2 MP
  52. Much less...LAG! (better Ping based matchmaking tweaks added with Patch 1.18)
  53. ...

 

Is there anything I missed? Tell me in the comments section!

Edit: Starting from 28. is mostly input by other forumers with maybe slight edits by me.


------------------Join my GTA V crew "ND forums"!-------------------





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Uncharted Territory
Registered: 04/21/2010
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Re: Everything that's missing/ was different in the SUMMER BETA

Apr 15, 2012

28. Fun

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Uncharted Territory
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Re: Everything that's missing/ was different in the SUMMER BETA

Apr 15, 2012

Psyschock wrote:

Syria was a morning map (better visibility)

Is there anything I missed? Tell me in the comments section!

_____________________________________________________________________________ "Hundreds and hundreds and hundreds parts of customization."
Really ND?, that's awesome! Waiting for it...

http://www.cantilux.net/files6/1943193697.gif

Wanna know more? Support this thread! http://community.us.playstation.com/message/37207321#37207321

Syria wasn't in the beta!

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I Only Post Everything
Registered: 04/27/2010
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Re: Everything that's missing/ was different in the SUMMER BETA

Apr 15, 2012

Da_Chimp96 wrote:

Psyschock wrote:

Syria was a morning map (better visibility)

Is there anything I missed? Tell me in the comments section!

_____________________________________________________________________________ "Hundreds and hundreds and hundreds parts of customization."
Really ND?, that's awesome! Waiting for it...

http://www.cantilux.net/files6/1943193697.gif

Wanna know more? Support this thread! http://community.us.playstation.com/message/37207321#37207321

Syria wasn't in the beta!

------------------------------------------------------------------------------------- http://www.princeofpersia3d.com/images/e004b1979e.jpg One of the best games of all time!

I can't remember who extracted the files from the beta (fadi? ) but looks like they intended to put Syria in the summer beta too. Don't know if it was at morning.

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Splicer
Registered: 03/29/2012
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Re: Everything that's missing/ was different in the SUMMER BETA

Apr 15, 2012

Da_Chimp96 wrote:

Psyschock wrote:

Syria was a morning map (better visibility)

Is there anything I missed? Tell me in the comments section!

_____________________________________________________________________________ "Hundreds and hundreds and hundreds parts of customization."
Really ND?, that's awesome! Waiting for it...

http://www.cantilux.net/files6/1943193697.gif

Wanna know more? Support this thread! http://community.us.playstation.com/message/37207321#37207321

Syria wasn't in the beta!

------------------------------------------------------------------------------------- http://www.princeofpersia3d.com/images/e004b1979e.jpg One of the best games of all time!

He's talking about Syria co-op, and it was not morning it was late afternoon.

28.) .45 Defender was in Co-op

29.) Drake had a red shirt.

30.) Team Medic was 6 medals (Still don't understand why the nerfed it so much)

31.) You could jump faster and sprint when using Speedy G


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Sackboy
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Re: Everything that's missing/ was different in the SUMMER BETA

Apr 15, 2012

The guns sounded better

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Splicer
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Re: Everything that's missing/ was different in the SUMMER BETA

Apr 15, 2012

euanm11 wrote:

The guns sounded better

The M9 yes but the AK-47? Lol it sounded like a water gun.


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Limit Breaker
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Re: Everything that's missing/ was different in the SUMMER BETA

Apr 15, 2012

Psyschock wrote:

No delay when hanging from a ledge to get your pistol out.

Is there anything I missed? Tell me in the comments section!

_____________________________________________________________________________ "Hundreds and hundreds and hundreds parts of customization."
Really ND?, that's awesome! Waiting for it...

http://www.cantilux.net/files6/1943193697.gif

Wanna know more? Support this thread! http://community.us.playstation.com/message/37207321#37207321

Being able to FIRE that pistol.  Many places, now, you can not fire even when hanging.



[ 39 ] Every time a mine downs someone an Angel gets its wings.
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Naughty Paw
Registered: 12/06/2011
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Re: Everything that's missing/ was different in the SUMMER BETA

Apr 15, 2012

Christos-34 wrote:

euanm11 wrote:

The guns sounded better

The M9 yes but the AK-47? Lol it sounded like a water gun.

Darkshadow345 here, this is my new account.Uncharted 3 Stats Card by the Naughty-Kennel.com - Christos-34

The AK sounded stupid and the M9 just sounded weak, which the gun was without any mods. The AK "THUDTHUDTHUDTHUDTHUD" sounded silly since almost everyone had it.

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Sackboy
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Re: Everything that's missing/ was different in the SUMMER BETA

Apr 15, 2012

I love the old AK sound! These new sounds seem too CoD-ish. I want the old sounds back

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