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Mar 03 2014
By: Ghost_12985 Hekseville Citizen 395 posts
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Five Not Alive Timeframe

3 replies 188 views Edited Mar 3, 2014
I'm just curious, what is the timeframe for a 5NA? I originally thought it had to all be in one feed, until someone got a double kill in the middle of my 5NA (I was on a dragon feed!)
So does anyone know the specific timeframe?
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Hekseville Citizen
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Re: Five Not Alive Timeframe

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Mar 3, 2014

Double Down, etc. have an ~8 second timeframe between each kill, give or take for lag (usually take).  For reference, this is double UC2's timeframe.  Explosive medals like Fire In The Hole use a timer of ~0.5 seconds where applicable.

 

These timers also apply to Co-op's counterparts (Dead Eye, Big Bang and the like).

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Survivor
Registered: 11/22/2009
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Re: Five Not Alive Timeframe

Mar 3, 2014

IVIaster_ZED wrote:

Double Down, etc. have an ~8 second timeframe between each kill, give or take for lag (usually take).  For reference, this is double UC2's timeframe.  Explosive medals like Fire In The Hole use a timer of ~0.5 seconds where applicable.

 

These timers also apply to Co-op's counterparts (Dead Eye, Big Bang and the like).


i'm not sure on the exact time difference in between each kill but basically this^ ... you just have to get a kill within a short period of your previous kill to extend the streak ... though the time in between kills is a lot longer than it is in uncharted 2, five not alive's are not all that hard to get in uncharted 3; so in summary you don't have to mow down 5 straight enemies in (assuming ZED is right about the time) ~8 seconds total, you just have ~8 second to find your next kill to extend the streak (so a max of ~32 seconds)

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Fender Bender
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Re: Five Not Alive Timeframe

Mar 3, 2014

Zed pretty much nailed it. The average FNA I see in DeFy montages is 25-30 seconds give or take.


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