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Feb 12 2013
By: robinoyo Lombax Warrior 141 posts
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For Uncharted 4, Should ND Go Back to Basic Loadouts or Custom?

29 replies 463 views Edited Feb 12, 2013
I was just wondering what your thoughts are on this. Do you think there should be customization in U4 MP as in picking your primary weapon and pistol, like U3 had? I personally wouldn't mind if they went back to that U2 style, as it is quite unique to see in MP games as of right now. However, the interactivity in the maps like U3 has should be something that I think ND should focus on more as well then in U4, as it totally suits a franchise like Uncharted and if done well (meaning also less lag, server problems), it could truly showcase the power of its multiplayer. What are your thoughts, and what do you think is likely going to happen?
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Ghost of Sparta
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Re: For Uncharted 4, Should ND Go Back to Basic Loadouts or Custom?

Feb 12, 2013

I like loadouts. ND should just be more careful when it comes to forum feedback... there are a lot of whiny kids around here.

I'm going to be hated for this, but I would prefer it if UC4 MP didn't have any forum at all. We could give them feedback on Twitter instead. Less whiners/casuals -> less chance to ruin UC4 MP and repeat the same mistakes.

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Lombax Warrior
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Re: For Uncharted 4, Should ND Go Back to Basic Loadouts or Custom?

[ Edited ]
Feb 12, 2013

Must say that me personally having been very unactive on the forums definitely had to do with there almost always only being complained about stuff. Pretty sad, as those people still play it 1.5 years after its release though.

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Uncharted Territory
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Re: For Uncharted 4, Should ND Go Back to Basic Loadouts or Custom?

Feb 12, 2013

Having TDM and Classic would work great if there was an equal amount of people on both...I do prefer the UC2 style anyway, but I don't mind as long as the weapons are balanced.

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Uncharted Territory
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Re: For Uncharted 4, Should ND Go Back to Basic Loadouts or Custom?

Feb 12, 2013

Umm...

 

I'm thinking they should have 2 versions for each game mode.  

 

One WITH cust. and one WITHOUT cust.

 

So basically, you'd have like:  Plunder and then Plunder w/ loadouts. 

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Ghost of Sparta
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Re: For Uncharted 4, Should ND Go Back to Basic Loadouts or Custom?

Feb 12, 2013

DominantDude wrote:

Umm...

 

I'm thinking they should have 2 versions for each game mode.  

 

One WITH cust. and one WITHOUT cust.

 

So basically, you'd have like:  Plunder and then Plunder w/ loadouts. 


Fragmented player pool? No, thanks!

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Fender Bender
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Re: For Uncharted 4, Should ND Go Back to Basic Loadouts or Custom?

Feb 12, 2013
I guess I'm in minority but I actually prefer UC3 MP > UC2 MP

The fundamentals of UC3 are great what they should do is make the gameplay more balanced so what I wouldn't want them to do is

- Power Weapons spawns 3 minutes after the match starts & they only spawn once during matches once they are used that's it.

- Make Blindfire/ hip fire less effective once you are not in cover ( hopefully this makes sense to others lol )

- Dedicated servers would be nice

- Ping based match making

- Melee should not kill someone faster than a bullet, other than stealth attacks.
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Uncharted Territory
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Re: For Uncharted 4, Should ND Go Back to Basic Loadouts or Custom?

Feb 12, 2013

tapantaola wrote:

DominantDude wrote:

Umm...

 

I'm thinking they should have 2 versions for each game mode.  

 

One WITH cust. and one WITHOUT cust.

 

So basically, you'd have like:  Plunder and then Plunder w/ loadouts. 


Fragmented player pool? No, thanks!


Not necessarily as it could be voted before the start of the match just like we already do for maps.

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Fender Bender
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Re: For Uncharted 4, Should ND Go Back to Basic Loadouts or Custom?

Feb 12, 2013
@ Matthew ... that would make the game a complete mess

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Ghost of Sparta
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Re: For Uncharted 4, Should ND Go Back to Basic Loadouts or Custom?

Feb 12, 2013

Matthewsike1st wrote:

tapantaola wrote:

DominantDude wrote:

Umm...

 

I'm thinking they should have 2 versions for each game mode.  

 

One WITH cust. and one WITHOUT cust.

 

So basically, you'd have like:  Plunder and then Plunder w/ loadouts. 


Fragmented player pool? No, thanks!


Not necessarily as it could be voted before the start of the match just like we already do for maps.


I guess we could also vote for grenade throwbacks, sprint, power weapons and every other whim that you can imagine... that would slow up matchmaking a lot.

I say keep these stuff for Custom Game.

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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