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Keyblade Wielder
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Re: BLINDFIRE: Why it must be nerfed, 90+ kudo's, Eric replied

Feb 28, 2013

so it being useful in close range is ridiculous?

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Re: BLINDFIRE: Why it must be nerfed, 90+ kudo's, Eric replied

[ Edited ]
Mar 1, 2013

it is supposed to be useful in really close range - lower level of caves comes to mind.

it just shouldnt be an alternative to aiming and you shouldnt be able to run n gun after enemys and kill them with ease

- they should add a further 10% reduction in movement speed while blindfiring to allow people go escape the blindfire run n gunners.

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Re: BLINDFIRE: Why it must be nerfed, 90+ kudo's, Eric replied

Mar 1, 2013

I_LAGG_aLOT wrote:
it is supposed to be useful in really close range - lower level of caves comes to mind.

it just shouldnt be an alternative to aiming and you shouldnt be able to run n gun after enemys and kill them with ease

- they should add a further 105 reduction in movement speed while blindfiring to allow people go escape the blindfire run n gunners.

105 reduction speed sounds like a lot. lol

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Re: BLINDFIRE: Why it must be nerfed, 90+ kudo's, Eric replied

Mar 1, 2013
^^edited
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Re: BLINDFIRE: Why it must be nerfed, 90+ kudo's, Eric replied

Mar 1, 2013
ND, are ye looking at this thread ??
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Re: BLINDFIRE: Why it must be nerfed, 90+ kudo's, Eric replied

Mar 1, 2013

Blennerville wrote:
ND, are ye looking at this thread ??

ND is too busy rolling around in the cash they milked out of us.

If you think something is impossible, you’ll make it impossible.
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Re: BLINDFIRE: Why it must be nerfed, 90+ kudo's, Eric replied

[ Edited ]
Mar 2, 2013

Blennerville wrote:
ND, are ye looking at this thread ??

they did, at least Eric did, he answered both my PM and in this thread that blindfire is not a widespread problem, also he is angry at me for making his PM public, but I just wanted to let you guys know what Naughty Dog thinks of the problem, why should I not share that information with the rest of the fans, he also said that we should let this thread die, but no way I will give up this thread, he will have to have to close it to make me stop posting in it xD

 

I don't know at which page this was though, and out of more than 50 pages and slow internet I can't say I'm in the mood to search that out for you Smiley Wink edit: page 19 - I'm such a nice guy Smiley Tongue

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Re: BLINDFIRE: Why it must be nerfed, 90+ kudo's, Eric replied

Mar 2, 2013
instead of you friends complaining about blindfire learn how to dodge it...for my case i always use fleetfoot...give a punch and roll back and aim while moving backwards...best use ak47 which has a nice stopping power...lastly a tip to you friends.good players never complain.they adapt.
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Re: BLINDFIRE: Why it must be nerfed, 90+ kudo's, Eric replied

Mar 2, 2013
I don't care if he doesn't want his pm public. I don't give a flying **bleep** if he doesn't think it's a widespread problem. He's **bleep** wrong. I don't **bleep** care if he thinks this thread should die. It's the **bleep** truth whether he likes it or not. Fix your **bleep**, broken **bleep** dog**bleep** game and this thread will go away.
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Re: BLINDFIRE: Why it must be nerfed, 90+ kudo's, Eric replied

Mar 2, 2013

hbkyan wrote:
instead of you friends complaining about blindfire learn how to dodge it...for my case i always use fleetfoot...give a punch and roll back and aim while moving backwards...best use ak47 which has a nice stopping power...lastly a tip to you friends.good players never complain.they adapt.

and if I use fleet foot, how do I dogde the multiple versions of situational awareness? I have to use cloacked...

besides, this has nothing to do with me countering it, it has to do with the fact that I don't want to respond as a tryhard and just whack-'n-roll my way out of it or blindfire-punch-roll back, that is not funny, the game is supposed to be fun and it should take skill to achieve that, else you will have the whole community exploiting one tactic like what is happening now...

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