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Wastelander
Registered: 10/03/2009
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Re: NERF HIPFIRE, 150+ **bleep** kudo's, time to do something!

Apr 25, 2013

i love goin for the stealth/ironfist animations, and in result have died tons and tons of times pecause i cant do anything

do you want this with melee encounters like back in U2?

 whack n roll was just a way to keep things moving and fluid and ITS FAIR cus it only works when you have put enough bullets in for a punch and rolling so you dont get the punch that a dead body would inflict if u stood still

 

i remember back ago they aded a no punch effect on rolling cause pleople where complaining they were being punched when rolling AND NOW U WANT IT Gone FINE by me ill just go back punching anyone who rolls LOFL, but NO i prefer people having a chance at taking me in the current balanced game

THE ONLY OP THINGS ARE

M9's potent base blindifre

Either the Para9 bullets to kill requirement or the base gun damage make it an OP BF Gun

The fact your character behaves differently according to weapon choice theory is bad should i be correct why does the game wanna predict the outcome of online matches...why?

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Sackboy
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Re: NERF HIPFIRE, 150+ **bleep** kudo's, time to do something!

Apr 25, 2013
Do I want melee encounters like back in uc2? Hell yes. In uc2 punching was the tool of an idiot or a desperate last resort, which made go a lot better gameplay IMO
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Sackboy
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Re: NERF HIPFIRE, 150+ **bleep** kudo's, time to do something!

Apr 25, 2013
Plus I think that having the roll as a melee dodge is a good idea, you just need to remove the animation cancel option. Plus I agree with mathijs in that ND can claim it was intended all they want, I don't believe it was in its current form the cancel means that the actual melee animation is so clunky it looks ridiculous it makes drake look like he fell over his shoe lace and tried to style it out with a commando roll.
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Treasure Hunter
Registered: 07/23/2012
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Re: NERF HIPFIRE, 150+ **bleep** kudo's, time to do something!

Apr 25, 2013

Well there are a handful of animations that don't look natural in the game...

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Survivor
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Re: NERF HIPFIRE, 150+ **bleep** kudo's, time to do something!

Apr 26, 2013

160 kudo's. Time to change the title again. Smiley Happy

If you think something is impossible, you’ll make it impossible.
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Fender Bender
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Re: NERF HIPFIRE, 150+ **bleep** kudo's, time to do something!

Apr 26, 2013

Blooddrunk123 wrote:

160 kudo's. Time to change the title again. Smiley Happy


I noticed Smiley Tongue

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Lombax Warrior
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Re: NERF HIPFIRE, 160 **bleep** kudo's, time to do something!

Apr 27, 2013

I was just playing Classic with a friend, for 3 matches straight I went negative with almost all my deaths to blindfire. Raged hard+Threw my controller and headset at the wall. Don't think my friend ever saw me this angry... ND FIX THIS **bleep**!!!

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Fender Bender
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Re: NERF HIPFIRE, 160 **bleep** kudo's, time to do something!

Apr 27, 2013

a29426qbca11bd92 wrote:

I was just playing Classic with a friend, for 3 matches straight I went negative with almost all my deaths to blindfire. Raged hard+Threw my controller and headset at the wall. Don't think my friend ever saw me this angry... ND FIX THIS **bleep**!!!


I was that friend and I can confirm this xD

 

I did pretty good though, guess I was just being lucky Smiley Wink

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Lombax Warrior
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Re: NERF HIPFIRE, 160 **bleep** kudo's, time to do something!

Apr 27, 2013

Matthijs_17 wrote:

a29426qbca11bd92 wrote:

I was just playing Classic with a friend, for 3 matches straight I went negative with almost all my deaths to blindfire. Raged hard+Threw my controller and headset at the wall. Don't think my friend ever saw me this angry... ND FIX THIS **bleep**!!!


I was that friend and I can confirm this xD

 

I did pretty good though, guess I was just being lucky Smiley Wink


I hate you... I lost my mic's earpiece clip that goes around your ear thanks to you Smiley Mad

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Wastelander
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Re: NERF HIPFIRE, 160 **bleep** kudo's, time to do something!

[ Edited ]
Apr 27, 2013

wow they hatin on BF on classic even, the one match type with 0 mods on guns

...unless it was with the para9, ur friend sucks Smiley Tongue

 

Para9 has either too much damage or needs the bullets req. for melle kills raised

the m9 has way too much base BF and rof on top of that it takes less bullets to kill compared to a kal making it OP

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