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Treasure Hunter
Registered: 07/23/2012
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 4, 2013

Zidane_Finito wrote:

sanddude20 wrote:

Zidane_Finito wrote:

sanddude20 wrote:

PlankAE wrote:

They gave a BS response.

It will not take a "long time" to fix the hipfire problem affecting the game.

What really just has to be done is just the lowering of all the blindfire accuracy of the guns, which shouldn't take long at all.


that actually does make sense. As we've seen throughout the game, a simple tweak to 1 gun completely alters the meta of the game and shifts entirely what is effective and ineffective in the game. That being said, a simple blindfire reduction to every single gun in the game will most likely result in huge changes as to what is good and not.


So how comes we have stat hats than can reduce BF by 10% for every gun? 

 

 


it seems like a negligable difference. And all it affects is YOU when you wear one. a blindfire patch will affect everyone. Completely different then one guy wearing a anti-blindfire hat


My point is: If they already have codes in there system that can affect individual BF accuracty then what's so hard with tweaking such codes but letting it loose across the board so that it affects everyone.


I wasn't refering to how easily it can be done :smileyindifferent:

I meant the fact that if any change to weapons is implemented, it will greatly change how each weapon works. Especially a change that will affect all guns.

True Balance:
We felt that the Hunting Rifle wasn’t effective enough at mid-range due to its very slow fire rate. While every weapon doesn’t have to be as effective at every range, so much combat occurs at short to mid ranges in The Last of Us that we felt the Hunting Rifle felt was not effective in enough situations. By increasing its damage the Hunting Rifle user is now more likely to get a down on a wounded player, or can combo a Hunting Rifle with a pistol to try and fight effectively at mid-range.
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Uncharted Territory
Registered: 04/01/2013
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 4, 2013

sanddude20 wrote:

Zidane_Finito wrote:

sanddude20 wrote:

Zidane_Finito wrote:

sanddude20 wrote:

PlankAE wrote:

They gave a BS response.

It will not take a "long time" to fix the hipfire problem affecting the game.

What really just has to be done is just the lowering of all the blindfire accuracy of the guns, which shouldn't take long at all.


that actually does make sense. As we've seen throughout the game, a simple tweak to 1 gun completely alters the meta of the game and shifts entirely what is effective and ineffective in the game. That being said, a simple blindfire reduction to every single gun in the game will most likely result in huge changes as to what is good and not.


So how comes we have stat hats than can reduce BF by 10% for every gun? 

 

 


it seems like a negligable difference. And all it affects is YOU when you wear one. a blindfire patch will affect everyone. Completely different then one guy wearing a anti-blindfire hat


My point is: If they already have codes in there system that can affect individual BF accuracty then what's so hard with tweaking such codes but letting it loose across the board so that it affects everyone.


I wasn't refering to how easily it can be done :smileyindifferent:

I meant the fact that if any change to weapons is implemented, it will greatly change how each weapon works. Especially a change that will affect all guns.



Okay my bad.

 

But BF doesn't need to be nerfed for every gun, I only brought up the stat hat show that they could easily manipulate their codes.

 

Nerfing BF on the M9 / Para should affect the game overall.

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Wastelander
Registered: 10/03/2009
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 7, 2013

i know but pressing it when there no one to hit is stupid

 

Uncharted 2 Stats Card by JAKPRO.net - Steven1379
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Fender Bender
Registered: 04/20/2010
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013

Naughty Dog takes time with answering the questions from May's Q and A, it's almost 10 days since they closed them, guess they are busy with E3 or something :smileywink:

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Naughty Host
Registered: 02/11/2010
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013
This thread accomplished its mission. There is no blindfire in The Last of Us. Congrats matj! You have completed your mission.

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Keyblade Wielder
Registered: 01/04/2012
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013
AK, his thread is for UNCHARTED. Can you be enthusiastic about TLOU *in the TLOU forums*?

Seriously dude. It was cool the first few times, but now you're annoying.
Raffica user, Hardcore Mode player for life. Don't let it die! Obey Tailgater #1 sedan in GTA Online, too.
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Fender Bender
Registered: 04/20/2010
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013

AKyemeni wrote:
This thread accomplished its mission. There is no blindfire in The Last of Us. Congrats matj! You have completed your mission.

my mission, should I choose to accept it, is now making sure that there will be no overpowered hipfire in Uncharted 4, if there is going to be an Uncharted 4 that is, no hipfire in The Last of Us was just a side-mission, my main mission is still making sure Uncharted 4 will not suffer from overpowered hipfire :smileytongue:

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Welcoming Committee
Registered: 06/14/2009
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013

Matthijs_17 wrote:

AKyemeni wrote:
This thread accomplished its mission. There is no blindfire in The Last of Us. Congrats matj! You have completed your mission.

my mission, should I choose to accept it, is now making sure that there will be no overpowered hipfire in Uncharted 4, if there is going to be an Uncharted 4 that is, no hipfire in The Last of Us was just a side-mission, my main mission is still making sure Uncharted 4 will not suffer from overpowered hipfire :smileytongue:


Main mission is making sure hipfire ie banned from every video game.



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Keyblade Wielder
Registered: 01/04/2012
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013

Aureilia wrote:

Matthijs_17 wrote:

AKyemeni wrote:
This thread accomplished its mission. There is no blindfire in The Last of Us. Congrats matj! You have completed your mission.

my mission, should I choose to accept it, is now making sure that there will be no overpowered hipfire in Uncharted 4, if there is going to be an Uncharted 4 that is, no hipfire in The Last of Us was just a side-mission, my main mission is still making sure Uncharted 4 will not suffer from overpowered hipfire :smileytongue:


Main mission is making sure hipfire ie banned from every video game.


That's not possible. Hipfire gameplay varies per game. CoD for example- "hipfire" is pretty much aiming with the crosshairs, correct?

Raffica user, Hardcore Mode player for life. Don't let it die! Obey Tailgater #1 sedan in GTA Online, too.
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Fender Bender
Registered: 04/20/2010
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013

Aureilia wrote:

Matthijs_17 wrote:

AKyemeni wrote:
This thread accomplished its mission. There is no blindfire in The Last of Us. Congrats matj! You have completed your mission.

my mission, should I choose to accept it, is now making sure that there will be no overpowered hipfire in Uncharted 4, if there is going to be an Uncharted 4 that is, no hipfire in The Last of Us was just a side-mission, my main mission is still making sure Uncharted 4 will not suffer from overpowered hipfire :smileytongue:


Main mission is making sure hipfire ie banned from every video game.


I've learned to think 1 step at the time, else you keep disappointing yourself :smileywink:

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