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Uncharted Territory
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 4, 2013

sanddude20 wrote:

Zidane_Finito wrote:

sanddude20 wrote:

PlankAE wrote:

They gave a BS response.

It will not take a "long time" to fix the hipfire problem affecting the game.

What really just has to be done is just the lowering of all the blindfire accuracy of the guns, which shouldn't take long at all.


that actually does make sense. As we've seen throughout the game, a simple tweak to 1 gun completely alters the meta of the game and shifts entirely what is effective and ineffective in the game. That being said, a simple blindfire reduction to every single gun in the game will most likely result in huge changes as to what is good and not.


So how comes we have stat hats than can reduce BF by 10% for every gun? 

 

 


it seems like a negligable difference. And all it affects is YOU when you wear one. a blindfire patch will affect everyone. Completely different then one guy wearing a anti-blindfire hat


My point is: If they already have codes in there system that can affect individual BF accuracty then what's so hard with tweaking such codes but letting it loose across the board so that it affects everyone.

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Keyblade Wielder
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 4, 2013

Zidane_Finito wrote:

sanddude20 wrote:

Zidane_Finito wrote:

sanddude20 wrote:

PlankAE wrote:

They gave a BS response.

It will not take a "long time" to fix the hipfire problem affecting the game.

What really just has to be done is just the lowering of all the blindfire accuracy of the guns, which shouldn't take long at all.


that actually does make sense. As we've seen throughout the game, a simple tweak to 1 gun completely alters the meta of the game and shifts entirely what is effective and ineffective in the game. That being said, a simple blindfire reduction to every single gun in the game will most likely result in huge changes as to what is good and not.


So how comes we have stat hats than can reduce BF by 10% for every gun? 

 

 


it seems like a negligable difference. And all it affects is YOU when you wear one. a blindfire patch will affect everyone. Completely different then one guy wearing a anti-blindfire hat


My point is: If they already have codes in there system that can affect individual BF accuracty then what's so hard with tweaking such codes but letting it loose across the board so that it affects everyone.


I wasn't refering to how easily it can be done Smiley Indifferent

I meant the fact that if any change to weapons is implemented, it will greatly change how each weapon works. Especially a change that will affect all guns.

Oh, I'm just leaving. -Best Uncharted character ever
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Uncharted Territory
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 4, 2013

sanddude20 wrote:

Zidane_Finito wrote:

sanddude20 wrote:

Zidane_Finito wrote:

sanddude20 wrote:

PlankAE wrote:

They gave a BS response.

It will not take a "long time" to fix the hipfire problem affecting the game.

What really just has to be done is just the lowering of all the blindfire accuracy of the guns, which shouldn't take long at all.


that actually does make sense. As we've seen throughout the game, a simple tweak to 1 gun completely alters the meta of the game and shifts entirely what is effective and ineffective in the game. That being said, a simple blindfire reduction to every single gun in the game will most likely result in huge changes as to what is good and not.


So how comes we have stat hats than can reduce BF by 10% for every gun? 

 

 


it seems like a negligable difference. And all it affects is YOU when you wear one. a blindfire patch will affect everyone. Completely different then one guy wearing a anti-blindfire hat


My point is: If they already have codes in there system that can affect individual BF accuracty then what's so hard with tweaking such codes but letting it loose across the board so that it affects everyone.


I wasn't refering to how easily it can be done Smiley Indifferent

I meant the fact that if any change to weapons is implemented, it will greatly change how each weapon works. Especially a change that will affect all guns.



Okay my bad.

 

But BF doesn't need to be nerfed for every gun, I only brought up the stat hat show that they could easily manipulate their codes.

 

Nerfing BF on the M9 / Para should affect the game overall.

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Wastelander
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 7, 2013

i know but pressing it when there no one to hit is stupid

 

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Fender Bender
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013

Naughty Dog takes time with answering the questions from May's Q and A, it's almost 10 days since they closed them, guess they are busy with E3 or something Smiley Wink

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Naughty Paw
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013
This thread accomplished its mission. There is no blindfire in The Last of Us. Congrats matj! You have completed your mission.

FINALsignatureAK.png

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Last Guardian
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013
AK, his thread is for UNCHARTED. Can you be enthusiastic about TLOU *in the TLOU forums*?

Seriously dude. It was cool the first few times, but now you're annoying.
Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
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Fender Bender
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013

AKyemeni wrote:
This thread accomplished its mission. There is no blindfire in The Last of Us. Congrats matj! You have completed your mission.

my mission, should I choose to accept it, is now making sure that there will be no overpowered hipfire in Uncharted 4, if there is going to be an Uncharted 4 that is, no hipfire in The Last of Us was just a side-mission, my main mission is still making sure Uncharted 4 will not suffer from overpowered hipfire Smiley Tongue

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Welcoming Committee
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013

Matthijs_17 wrote:

AKyemeni wrote:
This thread accomplished its mission. There is no blindfire in The Last of Us. Congrats matj! You have completed your mission.

my mission, should I choose to accept it, is now making sure that there will be no overpowered hipfire in Uncharted 4, if there is going to be an Uncharted 4 that is, no hipfire in The Last of Us was just a side-mission, my main mission is still making sure Uncharted 4 will not suffer from overpowered hipfire Smiley Tongue


Main mission is making sure hipfire ie banned from every video game.



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Last Guardian
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

May 19, 2013

Aureilia wrote:

Matthijs_17 wrote:

AKyemeni wrote:
This thread accomplished its mission. There is no blindfire in The Last of Us. Congrats matj! You have completed your mission.

my mission, should I choose to accept it, is now making sure that there will be no overpowered hipfire in Uncharted 4, if there is going to be an Uncharted 4 that is, no hipfire in The Last of Us was just a side-mission, my main mission is still making sure Uncharted 4 will not suffer from overpowered hipfire Smiley Tongue


Main mission is making sure hipfire ie banned from every video game.


That's not possible. Hipfire gameplay varies per game. CoD for example- "hipfire" is pretty much aiming with the crosshairs, correct?

Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
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