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Fender Bender
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

Sep 6, 2013

Hielke6991 wrote:

Steven1379 wrote:

but the BF was nerf and im still doing good?

the last thing they screwed that made me eveolve was when they messed up the Kal so its better without the BF mod

took me time to move on but now i dont use her with a BF mod on ;/, its just not the same


But the BF was nerf and im still doing good?

-Because everyone still does

 

The last thing they screwed that made me eveolve was when they messed up the Kal so its better without the BF mod

took me time to move on but now i dont use her with a BF mod on ;/, its just not the same.

-Did you really use it with blindfire mod? How ironically, weren't you an expert? The blindfire mod was never worth it, Something that (almost)never misses doesn't need more accuracy. Reload speed/Clip Size is the best weapon for a blindfire Kal-7 and has always been. 

 


exactly

 

(1500th post in this thread, awesome xD )

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Wastelander
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

Sep 6, 2013

The BF Mod worked before the latest patch

but after the fixed the Gmal the messed with the Kal making the BF mod behave diferently than without the BF mod on

its like its trying to calculate more BF accuracy but is held back by the nerf at the same time making the gun take longer to start shooting and making your avatar feel heavy and slow

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Fender Bender
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

Sep 6, 2013
It worked but it still wasn't worth it compared to other mods...
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Naughty Paw
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

Sep 6, 2013
BF was never good on the KAL. I always preferred to run RoF and Reload Speed with my KAL.

The BF mod did make the KAL look very sexy, though.

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Last Guardian
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

Sep 6, 2013

Yeah... we're not talking about a blindfire mod nerf. We're alking about nerfing all weapons to have lower nerf, so if you want something around 50% of the blindfire accuracy of what we have right now, you'll use the BF mod.

 

 

Meaning the KAL blindfire without the BF mod would suck, M9 blindfire would suck, etc etc.

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Survivor
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

Sep 7, 2013

Steven1379 wrote:

The BF Mod worked before the latest patch

but after the fixed the Gmal the messed with the Kal making the BF mod behave diferently than without the BF mod on

its like its trying to calculate more BF accuracy but is held back by the nerf at the same time making the gun take longer to start shooting and making your avatar feel heavy and slow


Could someone please just explain what was said right here? I've been trying to figure it out for a while.

If you think something is impossible, you’ll make it impossible.
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Last Guardian
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

Sep 7, 2013
He said people who use the gmal screwed up blindfire.
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Wastelander
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

[ Edited ]
Sep 28, 2013

What im trying to say is that after all the crazy balance issues and nerfs since launch we were left with a few issues regarding blindfire and aim based on gun behaviour

 

-the M9 was made the ultra versatil longgun capable of taking out a Kal7ROF+BF without even having the Bf mod on which is worse

-the kal7 was left with a BF mod that doesnt even raise the Bf accuracy as it is portrayed in stats and all it adds a tiny amount of stickness when extremly close compared to before, plus strange stoping power effects on urself making u even slower+, for this reason the mod is broken

-the para9 is still the ultimate weapon in this game with its 3 shot melee death combo

 

the blind fire has been lowered to its limit already

maybe lowering all aimed recoil and and stoping power and raising health and accuracy in general migth make aim superior at extra distances but blindfire is still a gameplay style

 

 

all i said about the gmal is there was a time it was the most absurd stoping power gun in the history of gaming online
, and if u entered a laggy match one bullets out of it would stop u and kill u

 

i just want to go back to the days when shooting and getting shot just lowered our health and not slow us down or lag stop us in our tracks ;/

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Hekseville Citizen
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

Sep 28, 2013

Steven1379 wrote:

What im trying to say is that after all the crazy balance issues and nerfs since launch we were left with a few issues regarding blindfire and aim based on gun behaviour

 

-the M9 was made the ultra versatil longgun capable of taking out a Kal7ROF+BF without even having the Bf mod on which is worse

-the kal7 was left with a BF mod that doesnt even raise the Bf accuracy as it is portrayed in stats and all it adds a tiny amount of stickness when extremly close compared to before, plus strange stoping power effects on urself making u even slower+, for this reason the mod is broken

-the para9 is still the ultimate weapon in this game with its 3 shot melee death combo

 

the blind fire has been lowered to its limit already

maybe lowering all aimed recoil and and stoping power and raising health and accuracy in general migth make aim superior at extra distances but blindfire is still a gameplay style

 

 

all i said about the gmal is there was a time it was the most absurd stoping power gun in the history of gaming online
, and if u entered a laggy match one bullets out of it would stop u and kill u

 

i just want to go back to the days when shooting and getting shot just lowered our health and not slow us down or lag stop us in our tracks ;/


Good point about lowering aimed recoil. Maybe if it was lowered people would stop blindfiring the KAL to high Heaven. Although you would need to compensate for the high RoF.

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Uncharted Territory
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Re: NERF HIPFIRE, 160+ **bleep** kudo's, time to do something!

Sep 29, 2013

Guys, we're less than a month away from celebrating this thread's 1 year birthday.

1



This months old sig image will remain till the end of days.
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