06-03-2013 07:04 PM
Why is it that players who cause lag (i.e. with "bad Internet" seem to be the killers in the game, take multiple clips of bullets, and can turn around and quickscope you with a para while you reload?
Is that supposed to be blamed on their Internet?
How is this type of "lag" justified as crappy Internet?
What's your NAT type?
If you have "good Internet" or the best connection out of the other players, probably means you'll be hosting the match most of the time putting you at an advantage over those with "bad Internet".
Also if you're playing late at night, there's a good chance you're not even playing in your geo-location or region which could make you the one with the "bad Internet" relative to the others.
06-04-2013 05:07 AM - edited 06-04-2013 11:21 AM
I’m not an expert but I believe the statements of the creator/narrator of this video:
Although it applies specifically to MW3, his assertion about lag compensation being implemented in online shooters makes sense from any software company’s business perspective – particularly Uncharted since it has such a broad international appeal. As we all know, many countries have poor internet infrastructure and even players from countries that have good internet suffer when there is great physical distance between players in a match. How do you allow for that? Basically, lowest common denominator…the player with the slowest connection more often than not becomes the standard reference for resolving in game synchronization conflicts. That’s why one cheater, lagger or lag switcher in a match often ruins it for everyone.
Bottom line…gaming companies can either implement some form of lag compensation in an effort to appeal to the broadest audience which roughly equates to greater revenue (through a larger player pool) OR implement no lag compensation and those with good quality internet would tend to have an advantage over those that don’t but the player pool would be much reduced.
06-05-2013 09:47 AM
06-05-2013 09:51 AM
06-05-2013 09:51 AM
Their poor Internet structure does not suck the bandwidth out of my router, temporarily rendering my entire home network (computers, laptops, tablets, smartphones) virtually internetless.
Sorry, overseas lag doesn't account for that. There are cheaters using software manipulation to literally steal my bandwidth.
That sounds like WiFi mooching.
06-05-2013 09:56 AM
06-05-2013 10:03 AM - edited 06-05-2013 10:19 AM
1) I also keep a close check on my wifi to make sure someone isn't on my network.
2) Plus, it would take multiple moochers to drain my bandwidth that drastically...then it returning back to normal after my Playstation resets.
3) Too much evidence suggesting lag switchers and software hackers who are hacking me through my Playstation by using a hardwired lag switch or lag switch software.
1) Do you use WPA2 AES and a strong password?
2) Not really. One moocher can steal your entire bandwidth via downloading torrents.
3) Conspiracy theories are nice and all, but lagswitches can't technically "steal" bandwidth from other players. It doesn't work that way. Only WiFi moochers and people in your house can steal your bandwidth.
In theory, it's possible to flood someone's connection with many packets, but it's neither "stealing" nor lagswitching as you claim it to be.
There is a catch though: the attacker needs lots of upload to flood your connection and he needs to know your IP address (that's not easy to be found). For example, if you have 50 Mbps downstream, then the attacker needs to have at least 50 Mbps upstream to flood your connection. How many people have more than 1 Mbps of upload?
Not to mention that they would "freeze" (white plug icon) as well if they drained their upstream to flood your downstream, unless they have dedicated botnets for that job. Well, botnets are not exactly easy to be acquired in the first place and I don't think that anyone would waste them to flood UC3 MP players.
Trust me, very few people, if any at all, in this game possess the required knowledge to launch DoS attacks. Most of them are average Joes that were told where to buy a hardware lagswitch or how to use a software lagswitch. They know nothing about hacking or networking protocols.
06-05-2013 10:15 AM