Then you had better download Wireshark (it's free) and investigate where that "flooding" comes from when you play UC3 MP. ND needs some solid proof, otherwise they won't bother.
I’m not a network engineer (nor am I privy to ND’s Uncharted 3 code) so I have no definitive explanation for the effect you’re describing but have experienced it myself and so have my friends – so you’re definitely not alone. The solution (actually, workaround) is to restart your system which is, of course, incredibly frustrating. Network throughput (and the potential impact that lag has on it) was not what I was commenting on though…I was talking about in-game lag and the lag compensation that purportedly exists in most (if not all) online shooters. The result of which is that your kills don’t register for seconds afterwards, getting shot around corners, etc, etc.
From my experience, it doesn’t matter whether in-game lag originates from players with poor connection speeds, physical distance between players or outright cheaters (lag switchers) – the lag compensation algorithms that are coded into the game will almost invariably favour laggers or lag switchers. I hadn’t really heard about lag compensation until a few months ago…which is why I posted that link. IMO, the video does a good job of describing what lag compensation is:
I’d suggest watching the video because the narrator describes the overall concept quite well. In a nutshell, modern shooters have to have some sort of algorithms for resolving synchronization conflicts between different connection speeds. One player’s connection will be the reference and if your connection speed differs significantly, then you will either benefit or suffer depending on whether your speed is slower or faster than that reference. For those of us with good connection speeds, we usually come out on the losing end.
What if you're getting distance lag? When I play with certain people, either I give them whiteplug or THEY give ME whiteplug.
Were you lagging today? You kept standing still. White plug? That Plunder match on Chateau was great, it was pretty intense.
Yep dude. It got okay around the end part, but it was REALLY bad at the start.
What's your download speed, upload speed and ping? Go to www.speedtest.net and tell me your results. Just curious
By the way, if you can, use a wired connection for your PS3, rather than wireless. Wired is more stable. Also, go to the Network Settings on your PS3 and make sure Media Server Connection is set to "Disable"
I use a wired connection, my PS3 has a static IP address and that IP address is in the DMZ. I also have UPnP disabled, but if your PS3 doesn't have a static IP address which is in the DMZ, I would leave it enabled, provided your router supports UPnP and has it enabled.
DMZ = Demilitarized Zone and UPnP = Universal Plug n Play.
Sorry for rambling, I guess I'm tech savvy.
This is something that I always find weird. I'm sure Americans make up a large number of the player pool and you're all in the one continent and you guys always get lag.
Here in Australia, third person shooters are always given the cold shoulder for Call of Duty and the other war games which I can't be bothered remembering their names. Anyway, not a lot of Australians play Uncharted and the ones that do use very cheap tactics like RoF, Revenge, Quick Boom and all the other stuff that makes me sick to my stomach.
Australia doesn't exactly neighbour a lot of countries or continents who actively play Uncharted besides the Philippines (TSD :3) meaning we should get heaps of distance lag but that's the thing; we get next to none. Everyday, if I play for eight hours straight (so when I can't be bothered to go put on make-up and I'm sick of people) I might run into two laggers. Tops.
Weird thing is that everyone always complains about KSA and Mexico lagging and everything when it's the complete opposite here. I don't usually find a Saudi with a bad internet connection and as for Mexico, they are just always lucky. I have about four Smexi Mexi Chica's (Melina <3) on my friends list and if they can always seem to get a bit of a laggy grenade throw (like 1 sec delay) and they can blindfire T-Bolt's easy and all. Either way, I end up thinking, 'You son of a...'
Funny enough, the people who lag me to death are Japanese guys. You know those stereotypical Japanese'(s?) who always have the skeleton skin at a surprisingly low level and get you with a shotgun through cover and make you want to burn them, get high on their fumes and then ride into the sunset on your trusty alpaca? Yeah them.
Anyway, I kinda drifted off from the main point of this... so uhh, in short:
Australia = No lag
Mexico/KSA = No lag
Japanese = Silence, I kill you!