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Lombax Warrior
Registered: 04/19/2013
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194 posts
 

Re: Maybe you should lighten the frak up?

Apr 22, 2013

See ya guys until Uncharted 4

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Splicer
Registered: 04/21/2013
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Re: Maybe you should lighten the frak up?

Apr 22, 2013
I love it.
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Lombax Warrior
Registered: 04/19/2013
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Re: Maybe you should lighten the frak up?

Apr 22, 2013
Love what
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Keyblade Wielder
Registered: 01/04/2012
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Re: Maybe you should lighten the frak up?

Apr 22, 2013

scootgar wrote:

People need to lighten up.   See, ND have removed a lot of the medals from Objective modes, so one of the ways you can recoup them is, for example, "In Your Face."

So, I taunt people.  A lot.  In Plunder.   Because those kickbacks are really worth something now they're more rare.  It's even worth dying every time, just so that kickback is ready at the time you need it.

 

Got an expletive-laced PM from someone.  So, rather than have to explain this every time, here's a post for those what read this forum.  All 5 of us.


No, I can't lighten up.

 

If I'm correct, most people's taunts are set to actual, hate-inducing taunts (eg Thrust, Pump, etc). There's a lot of taunts out there that don't look like you're doing an alternative to teabag.

Raffica user, Hardcore Mode player for life. Don't let it die! Obey Tailgater #1 sedan in GTA Online, too.
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Gaming Beast
Registered: 12/21/2011
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Re: Maybe you should lighten the frak up?

Apr 22, 2013

If I taunt I always use Kiss. Why? Because it's funny and quick.

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Survivor
Registered: 01/28/2011
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Re: Maybe you should lighten the frak up?

[ Edited ]
Apr 23, 2013

No you lighten up u ******* ****** u.

 

Edit: profanity

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Big Daddy
Registered: 01/08/2010
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Re: Maybe you should lighten the frak up?

Apr 22, 2013
Well I use Haka, so its all in fun,too



The Biggest Lies

5.) The hats aren't the surprise.
4.) Mods knows what they're doing.
3.) It doesn't fit the world paradigm.
2.) I'm not in it for the money.
1.) The player pool will be consolidated.


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Survivor
Registered: 08/21/2011
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Re: Maybe you should lighten the frak up?

Apr 22, 2013

scootgar wrote:

 

 Maybe you should lighten the frak up?


-Déjà vu?


scootgar wrote:

Hielke6991 wrote:

scootgar wrote:

Hielke6991 wrote:

This has always been a problem, But it never gave advantage to anyone. especially in the highrise, when the idol falls of the bridge with the 3 different floors it gets back on the lowest floor regardless from what floor it fell. and there are a lot more situations like this.

 

I think the game can only see it in 2D(left and right) without the height and at what floor it comes back to is chosen by ND and is not random because it always comes back at the same floor when it falls of the map. So it shouldn't be that hard to fix.



Ha ha ha ha ha, ha ha ha ha hahahahahahahahaaaaaaaaaaaaaa, ha ha ha.  Riiiiiiight.


 

If its impossible why did you ask it in the first place? And don't quote a half post to make it look stupid.

Like I said the floor on which it respawns is always the same, In the Highrise its at the lowest point and at Old Quarter its at the top floor. Change Old Quater to the lowest floor like in Highrise and the problem is solved.

 

and please stop being so childish -_-


1.)  Lighten the **** up.

2.)  In Uncharted 2 there were several places you could throw an idol, like the covered walkway on Lost City and a shelf on Temple, where the idol would not be accessible.   They were NEVER FIXED.

3.)  So, your statement about being easily fixed drew laughs because: yes, easily fixed, but getting fixed?

4.)  Lighten the **** up.

5.)  You could throw the idol through the wall at one score base in Plunder on Lost City and it would respawn at the cliff edge.  Never fixed.

6.)  Oh, and lighten the **** up.


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