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Mar 17 2013
By: munnsy1 Fender Bender 3872 posts
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Melee and water - It is broken.

10 replies 353 views Edited Mar 17, 2013

So the other day I was playing so melee water customs in anticipation for the U3 Olympics, and around 50% of the kills were one hit melees.

 

No joke, the health was 100% and even when just two people were in the water (we tested it) some were one hit melees.

 

I could do this and others could do it to me.

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Uncharted Territory
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Re: Melee and water - It is broken.

Mar 17, 2013

I always thought it was 1 hit kill, then recently I have been seeing 2HK's...

 

Nobody knows. Not even ND and their two-man team.

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Fender Bender
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Re: Melee and water - It is broken.

Mar 17, 2013

runner21 wrote:

I always thought it was 1 hit kill, then recently I have been seeing 2HK's...

 

Nobody knows. Not even ND and their two-man team.


Similiar to something on U2, but I believe only 2/3 people know the full extent of that. ;-)

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Survivor
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Re: Melee and water - It is broken.

Mar 17, 2013
Does one person being underwater affect anything?
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Fender Bender
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Re: Melee and water - It is broken.

Mar 17, 2013

DarthDanMan wrote:
Does one person being underwater affect anything?

I do not think so, will ckeck tomorrow and update the OP accordingly.

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I Only Post Everything
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Re: Melee and water - It is broken.

Mar 17, 2013

munnsy1 wrote:

DarthDanMan wrote:
Does one person being underwater affect anything?

I do not think so, will ckeck tomorrow and update the OP accordingly.


Water should be a method for escape, and not a method of combat... At least in my opinion.  I think it's fair. It's there to escape from a gunfight and/or a party of five round the corner. I'm referring to Graveyard as the water in question, as the water in Old Quarter serves no purpose except for teh lulz. It's a good option to escape or travel, and if for some odd reason you want to fight in it, you can. But you'll look stupid and it's hard and un reliable.

 

If it had good/fair combat mechanics then it'd be OP, and OP water sounds stupid. <- Joke. I think it's fine how it is. Let's not bring anymore exploits into this game, please. :smileyhappy:

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Fender Bender
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Re: Melee and water - It is broken.

Mar 17, 2013

Renegade_angel95 wrote:

munnsy1 wrote:

DarthDanMan wrote:
Does one person being underwater affect anything?

I do not think so, will ckeck tomorrow and update the OP accordingly.


Water should be a method for escape, and not a method of combat... At least in my opinion.  I think it's fair. It's there to escape from a gunfight and/or a party of five round the corner. I'm referring to Graveyard as the water in question, as the water in Old Quarter serves no purpose except for teh lulz. It's a good option to escape or travel, and if for some odd reason you want to fight in it, you can. But you'll look stupid and it's hard and un reliable.

 

If it had good/fair combat mechanics then it'd be OP, and OP water sounds stupid. <- Joke. I think it's fine how it is. Let's not bring anymore exploits into this game, please. :smileyhappy:


Ok? But as it can cause KO punches randomly it is not fair.

 

 

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Uncharted Territory
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Re: Melee and water - It is broken.

Mar 17, 2013
It is not more broken than the dreadful normal melee.
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Fender Bender
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Re: Melee and water - It is broken.

Mar 17, 2013
Well it is as you can't get OHKO'd on land...
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I Only Post Everything
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Re: Melee and water - It is broken.

Mar 17, 2013

munnsy1 wrote:
Well it is as you can't get OHKO'd on land...

I've never seen a single hit kill anyone...ever. Especially not in water. I don't see a lot of water combat, but it usually looks plain stupid as people attempt to melee like crazy till someone drops dead. Never seen what might even be a laggy one hit kill.

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