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Last Guardian
Registered: 11/24/2011
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11068 posts
 

Re: Museum Team Objective glitch

Oct 5, 2013

MacGruber310 wrote:

This should be fixed in tomorrow's live push.


HOLY **bleep**.

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Wastelander
Registered: 06/06/2012
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554 posts
 

Re: Museum Team Objective glitch

Oct 10, 2013

canadian94eh wrote:

TheStuntDouble wrote:
Buff the GMAL and FAL to previous stats?

then nerf the M9 so nobody will use it anymore!! :smileyhappy: those will be the days 


Lol, return everything to its original state, november 2011, those will be the days :')

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Keyblade Wielder
Registered: 01/04/2012
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9949 posts
 

Re: Museum Team Objective glitch

Oct 10, 2013
By everything, does that include... Game modes?
Raffica user, Hardcore Mode player for life. Don't let it die! Obey Tailgater #1 sedan in GTA Online, too.
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Wastelander
Registered: 06/06/2012
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Re: Museum Team Objective glitch

Oct 10, 2013

TheStuntDouble wrote:
By everything, does that include... Game modes?

Everything is everything no? So lets make it trendy:

#GiveUsHCBack :smileywink:

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Last Guardian
Registered: 11/24/2011
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11068 posts
 

Re: Museum Team Objective glitch

Oct 10, 2013

SjShane wrote:
Not only does the map now have two Hammers, heroes spawn on both of them. :/

By the way, yeah, i noticed this too. MacGruber can you patch this?

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Uncharted Territory
Registered: 08/06/2012
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1669 posts
 

Re: Museum Team Objective glitch

Oct 12, 2013
I think he fixed it, I don't see that Hammer there anymore.
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Hekseville Citizen
Registered: 05/29/2013
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Re: Museum Team Objective glitch

Oct 12, 2013

Quinzen8 wrote:
I think he fixed it, I don't see that Hammer there anymore.

Perhaps it's to do with the 1.17.098 fix.

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Last Guardian
Registered: 11/24/2011
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11068 posts
 

Re: Museum Team Objective glitch

Oct 15, 2013

LongLiveHelghast wrote:

Quinzen8 wrote:
I think he fixed it, I don't see that Hammer there anymore.

Perhaps it's to do with the 1.17.098 fix.


Maybe, would help if one of the Dogs confirmed it.

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