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Survivor
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Re: Deathmatch has to go from Objectives

Dec 28, 2012

StardustSpeedway wrote:

It's a lost cause. They are never going to remove it. Horrible way to decide a match. 

 

I don't like the idea of Multi Marked Man being the deciding factor either, mainly because there's a tendency of dumb people being marked over and over again (without ever changing to a new target) screwing the entire team. I'd take any other objective for the final 5th one instead of DM and MMM.

 

Turf War would be more fair, IMO. There's three hills/turfs so one team won't gain the advantage. For example, let's say if KOTH was the final one and the entire team happened to be near the hill spawn...it would be over so quickly.


Anything would be better than Deathmatch, Multi-marked man would be good if ND fixed the changing of the player after a while.

If you think something is impossible, you’ll make it impossible.
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Survivor
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Re: Deathmatch has to go from Objectives

Dec 28, 2012

scootgar wrote:
One suspects that removing it is a lot of coding work. We were so glad when it was removed from round three, where our was usually won by a team already winning 2-0, only to see it in round 5 where it decides close games,.often by luck: who gets a lucky spawn, power weapon or the like
Another mark against the game's integrity

Exactly, i just played a match where my team was far more superior and we lost by 1 kill.

If you think something is impossible, you’ll make it impossible.
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Survivor
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Re: Deathmatch has to go from Objectives

Dec 28, 2012

Blennerville wrote:
ya - maybe it wouldnt take a lot of effort to do either ??? - if they just make it a deathmatch with a tie score.

or if not elimination would be ok (though sudden death is much better - when you can see player arrows, there are no power weapons or kickbacks)

Any game mode would be better than deathmatch.

If you think something is impossible, you’ll make it impossible.
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Ghost of Sparta
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Re: Deathmatch has to go from Objectives

Dec 28, 2012

scootgar wrote:
One suspects that removing it is a lot of coding work.

I can only suspect that if UC3 MP is written in "spaghetti code", which would still be their fault.

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Sackboy
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Re: Deathmatch has to go from Objectives

Dec 28, 2012
This is what I thought too when they announced it. Suspicious to move it from one set round to another, no? Still think they shouldda spent more time fixing all the bugs rather than releasing it when they did.
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Survivor
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Re: Deathmatch has to go from Objectives

Dec 28, 2012

Monochrome_F3ar wrote:
This is what I thought too when they announced it. Suspicious to move it from one set round to another, no? Still think they shouldda spent more time fixing all the bugs rather than releasing it when they did.

I know, It still bugs my that alot of players asked for it to be removed entirely and they moved it to round 5.

If you think something is impossible, you’ll make it impossible.
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Last Guardian
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Re: Deathmatch has to go from Objectives

Dec 28, 2012
Player: I don't want DM in TO. Help me out here!
ND: Moved it to Round 5 only. Problem solved.
Player: That doesn't solve anything!
ND: PROBLEM SOLVED.
Player: But-
ND: PROBLEM FREAKING SOLVED.
Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
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Sackboy
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Re: ND Deathmatch has to go from Objectives!

Dec 28, 2012

If anything has to go it is TDM and Marked Man. 

We need more modes like Turf War, Kingof the Hill and Treasure Hunter. 

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Survivor
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Re: ND Deathmatch has to go from Objectives!

Dec 28, 2012

MUCHxz wrote:

If anything has to go it is TDM and Marked Man. 

We need more modes like Turf War, Kingof the Hill and Treasure Hunter. 


Marked man is alright besides not changing players properly, Deathmatch has to go.

If you think something is impossible, you’ll make it impossible.
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Sackboy
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Re: ND Deathmatch has to go from Objectives!

Dec 28, 2012

No, Marked Man increases camping. It is terrible and is unfair. May not seem like it in public games, but with public tryhards and clan battles you'll know what I am on about. 

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