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Wastelander
Registered: 10/03/2009
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699 posts
 

Re: ND won't admit they **bleep**ed up. We should give up.

Mar 15, 2013

thats awesome that means people love to go for a hands on aproach

why the hatin?

Uncharted 2 Stats Card by JAKPRO.net - Steven1379
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First Son
Registered: 10/25/2011
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Re: ND won't admit they **bleep**ed up. We should give up.

Mar 15, 2013

 


Lordidude wrote:

 

They accidentally invented one of the best multiplayer experiences in UC2 and got greedy.




You said it right there. UC2 is great! I still go back and play it all the time with friends. I only return to UC3 for grenade dodgeball. UC2 was balanced and UC3 is not. This is what the UC3 multiplayer should have been, take UC2 and put it on dedicated servers. This would decrease the lag which is the main problem with both UC2 & 3. Next, get rid of Situational Awareness as a booster. Then add new maps and then a lab playlist and then we're done. You now have an amazing UC3 multiplayer expierience that would blow away the crap we have now.

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Survivor
Registered: 12/19/2011
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Re: ND won't admit they **bleep**ed up. We should give up.

[ Edited ]
Mar 15, 2013

chowsingchi wrote:

 

You said it right there. UC2 is great! I still go back and play it all the time with friends. I only return to UC3 for grenade dodgeball. UC2 was balanced and UC3 is not.


Or the simple solution would be to stop going back to UC3 MP, if UC2 is better.

 

It's easy logic to comprehend, people.

Not seeing the point here.

___________________________________________________________________________

watchdogs
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First Son
Registered: 10/25/2011
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Re: ND won't admit they **bleep**ed up. We should give up.

Mar 15, 2013


LiLJohnR10 wrote:

chowsingchi wrote:

 

You said it right there. UC2 is great! I still go back and play it all the time with friends. I only return to UC3 for grenade dodgeball. UC2 was balanced and UC3 is not.


Or the simple solution would be to stop going back to UC3 MP, if UC2 is better.

 



As I previously said, I only come back for grenade dodgeball whch is the only fun and tolerabale competitive mode on UC3. When I want to play UC with guns, it's UC2 all the way. Naughty Dog needs to know how much they F-ed up the game by not putting the game on dedicated servers and by turning UC3 into a third person COD clone. If you don't like the negativity, don't read the negative threads.

 

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Wastelander
Registered: 08/13/2012
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698 posts
 

Re: ND won't admit they **bleep**ed up. We should give up.

Mar 15, 2013

Lordidude wrote:

Until this moment there are

 

1,723,808,928 Kills

 

Out of these kills it's

 

953,150,710 Melee Kills

 

That's about

 

55% Melee Kills!

 

And we're talking only about the fists so far.

I'm sure there are at least a few hundred millions blindfire kills as well.

 

So the majority of all the kills are plain CQC with tons of blindfire.

And still no regards in changing anything...

 

This thing has been discussed since day 1 of the subway beta and is still a subject of discussion even to this day.

But it's too late... The game has been designed this way.

Sprint, blindfire, melee-rolling, Kal-7. All these things are implented to make Uncharted 3 a blindfire mess of a game. It's all obviously done on purpose.

 

They accidentally invented one of the best multiplayer experiences in UC2 and got greedy.

The plan was to create a multiplayer easy accessable, noob friendly and with tons and tons of things you could buy to get advantages as well as the infamous scam-like FHC which didn't deliever what they promised.

 

Let's just forget it.


^Source/link?

-------------------------------------------------------------------------------
Wipe that smile off your face and get your tryhard face on!!!

 


Worst speed test ever.png


 


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Welcoming Committee
Registered: 06/14/2009
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13503 posts
 

Re: ND won't admit they **bleep**ed up. We should give up.

Mar 15, 2013

ND should do what Tomb Raider has.

 

You simply cannot blindfire. it wont work, the command does not exist.

 

That is the only major positive about TR's MP though.



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Treasure Hunter
Registered: 12/10/2011
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6261 posts
 

Re: ND won't admit they **bleep**ed up. We should give up.

Mar 15, 2013

I already knew I was in the minority so this isn't a surprise to me....

 

My medals:

 

Commandos - 5,330

 

Fisticuffs - 372

 

Oh Snap - 655

 

Pull Down - 213

 

Kick Off - 110

 

Spray and Pray - 63

 

....so clearly I'm not contributing to that stat.

http://oi48.tinypic.com/jfdnnp.jpg

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Survivor
Registered: 12/25/2011
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2178 posts
 

Re: ND won't admit they **bleep**ed up. We should give up.

Mar 15, 2013

xSKIN_N_BONESx wrote:

I already knew I was in the minority so this isn't a surprise to me....

 

My medals:

 

Commandos - 5,330

 

Fisticuffs - 372

 

Oh Snap - 655

 

Pull Down - 213

 

Kick Off - 110

 

Spray and Pray - 63

 

....so clearly I'm not contributing to that stat.


Well here are mine


Commando: 15616

 

Fisticuffs: 3117

 

Oh Snap: 2333

 

Pull Down: 1412

 

Kick off: 725

 

Spray and Pray: 402 (Objectives does that to you)

If you think something is impossible, you’ll make it impossible.
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Keyblade Wielder
Registered: 01/04/2012
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10104 posts
 

Re: ND won't admit they **bleep**ed up. We should give up.

Mar 15, 2013
I totally contributed to the "blindfire melee" stat.

When I pick up some dude's M9 out of desperation because my sniper ran out ofbullets even at Max Ammo (COME ON GODDAMN IT) and it happens that the M9 has RoF...


Yep.
Raffica user, Hardcore Mode player for life. Don't let it die! Obey Tailgater #1 sedan in GTA Online, too.
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Wastelander
Registered: 07/24/2010
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617 posts
 

Re: ND won't admit they **bleep**ed up. We should give up.

Mar 15, 2013

stayFROST-E wrote:

Lordidude wrote:

Until this moment there are

 

1,723,808,928 Kills

 

Out of these kills it's

 

953,150,710 Melee Kills

 

That's about

 

55% Melee Kills!

 

And we're talking only about the fists so far.

I'm sure there are at least a few hundred millions blindfire kills as well.

 

So the majority of all the kills are plain CQC with tons of blindfire.

And still no regards in changing anything...

 

This thing has been discussed since day 1 of the subway beta and is still a subject of discussion even to this day.

But it's too late... The game has been designed this way.

Sprint, blindfire, melee-rolling, Kal-7. All these things are implented to make Uncharted 3 a blindfire mess of a game. It's all obviously done on purpose.

 

They accidentally invented one of the best multiplayer experiences in UC2 and got greedy.

The plan was to create a multiplayer easy accessable, noob friendly and with tons and tons of things you could buy to get advantages as well as the infamous scam-like FHC which didn't deliever what they promised.

 

Let's just forget it.


^Source/link?


http://www.naughtydog.com/stats/uncharted3/

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