04-12-2013 05:08 AM - edited 04-12-2013 09:51 AM
The demeanor of some of the "casual, for fun newbie" players towards the so-called "competitive, huge ego trashtalkers" players is laughably ironic. I've seen both sides of the community at their worst and the condescension really goes both ways. Neither "side" is completely innocent.
In all honesty, though, I don't see why there needs to be a split between the community in the first place. Why can't players want to be competitive AND be playing for fun at the same time?
My thought is this: if watching or participating in a higher level of competitive play interests you, this tournament is probably for you. If you're just here to see "drama" and laugh about how much smarter and more cultured you are than the people participating, then you're going to be sorely disappointed. Go turn on your TV and catch the latest reality show trash, we don't need you.
There isn't a split in the community. The only split are the forum trolls who know how to push "competitive" players buttons. They can say the most generic comments and always get a raise. This then creates a backlash with the competitive side feeling they need to defend themselves, which makes the scene less appealing, which builds the perception of a split when really there isn't.
People have fun in different ways. The only reason this question keeps coming up is because the competitive crowd feels the need to justify what they do. If you turn on the **bleep** game you're competing against other players, end of. I don't see the point of this even being a debate, if you see something as fun to you, why care what other people think?
You need as many people to watch this tournament as possible. Once again people watch something for different reasons. If a nature program comes on the TV you're going to get people who are interested in the geological issues and other's who are like "OMG look at that cute polar bear!". It all counts as views to the network whatever the reason people watch it. You can't sell a tournament on just the notion that there will be high competition and if you like that you're in. That sounds elitist and automatically fails to include the majority.
Other than Squid there's no personalities pushing this tourny. There needs to be hype, energy, drama outside and inside the matches, on top of the best teams competing to win.
Whatever you think of the BIG2KREW tournaments they sure as hell brought that. My fear with any FN tourny is that it may bring a more balanced dynamic and the usual roster of top teams but where's the entertainment?
This is why I mentioned about commentators in a previous comment. We need genuine personalities to sell this game to a wider audience. If you can get an audience of people watching who haven't even played an Uncharted game, then you're doing something right.
Seriously all this effort into justifying what is classed as fun is pointless. If you enjoy what you do and show a genuine excitement for something then you will get an audience. I don't know a flying **bleep** about Starcraft but as soon as Day9 talks about it I'm hooked.
Take some of the current effort which is currently being wasted on complaining and direct it into building the areas surrounding the tournament. We're very lucky to have squid setting these tournaments up but it can't end there. Use the resources from the community. Get DeFy doing awesome hype vids, find some **bleep** commentators and make this into an event the community can be proud of.
04-12-2013 05:21 AM
Remind me why this thread has turned into yet ANOTHER selfish perception of casual gamers vs hardcore, competitive gamers? You bystanders a.k.a troll baiting ain't helping either.
Competitive gamers want the casuals to be like them, casuals want the competitive people to leave the game.
It's pretty much that simple, they are in each others way.
Happens in every video game community. It's nothing new.
Having personally been on both sides, competitive people have a point that the casuals are not important to them and should gain some ability to add more competition.
On the other side the casuals have a point that competitive people ruin the game for them "Trying too hard" blahblahblah. You know.
Either way the argument is pretty stupid, but there is nothing you can do about it because the points do actually stand. There is no common ground to be made on the subject, it will always be a battle.
Obviously people who are getting stomped by pros aren't going to be forgiving, and they can't get better due to the lack of confidence or any learning those experiences are giving them, thus a permenant divide occurs.
equally some competitive people get annoyed at a lack of competition and hate those casuals for not being any good at the game.
04-12-2013 05:44 AM
04-12-2013 10:18 AM
04-12-2013 10:51 AM
I applaud you squiid for your effort in this.
I do have to scratch my head on as to why you have to be the one doing it.
As in " Why is ND not doing this on a regular basis?"
Heck, the tournament system is there. Your telling me with the money involved with it buying tickets they couldn't have
actually prizes? On a semi regular basis?
Have matches set up with the top players?
Seems the community is the only ones to every really get things going.
04-12-2013 10:54 AM
Also I remember ND saying before the last patch they were going to include some thing special for clans.
What was it.
Did I miss some thing.
04-12-2013 10:57 AM
04-12-2013 11:01 AM
I'm going to keep on disagreeing with anyone saying TDM is a competitive game mode. The issue is not whether or not it's balanced, it's whether or not it's good for the sake of competition and proving which team is the most skilled. My take is "no."
I have played enough TDM matches where prizes and cash are on the line to know that, when both teams want to win, they'll do everything they can to make sure they don't give any ground to the players on the other team and will take almost NO risks whatsoever if the matches are close. This generally lends to a boring stalemate campfest where both teams barely move while waiting out power weapon spawns. Not only is this boring to watch, but it's boring to play as well and doesn't really prove who the better team is. Most of the matches are won and lost within the first couple of minutes as both teams do an all-out rush for the prime real estate on the map (i.e. the top room on Temple, the double-barreled shotgun spawn on Desert Village, etc.). Whoever gets it usually wins and there's very little the underdog team can do from then on in order to turn the tides unless the winning team does something really stupid. These situations do NOT foster good teamwork and competition.
04-12-2013 11:07 AM
I apologise for derailing your thread with an insult contest with a troll. I appreciate your initiatives and contributions to the community.