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I Only Post Everything
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Re: Naughty Dog, fix the friggin mega bomb!

[ Edited ]
Nov 23, 2013

Well it really depends on the situation now whereas before you could expect to almost always get a bunch of kills. That's my latest experience.

 

Use it in Yemen in King of the Hill for example and if you do it right, you kill everyone in that hill. Use it on Dry Docks in TDM and you will hardly get a kill.

 

I consider other kickbacks as more reliable. But as I said, Megabomb is not broken - just not as good as before.

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Keyblade Wielder
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Re: Naughty Dog, fix the friggin mega bomb!

Nov 23, 2013
*"balance"

You have to add mocking quotation marks.
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Wastelander
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Re: Naughty Dog, fix the friggin mega bomb!

Nov 23, 2013

what exactly did they do to it, i havent npoticed anything appart from no trowback

then again i never use it, but then again since patch ive die like 6 times at the hand of a megabomb just like always

i see it fall i notice im IN its radius wit no escape  and i wait to die and i do.

 

what ive been having prob wit are regular nades tons kill me from afar, but when i trow one at peoples feet they dont even get knoecked down or die acting as if it exploded before they were there and got only the smoke lag after an explosion when the nades are rite under their feet at difuse time

 

also there are always like 3 nades that never go off and just stay on the floor blinking and making everyone who pases it go woah aaaaaaaaaaahhhh!

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Lombax Warrior
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Re: Naughty Dog, fix the friggin mega bomb!

Nov 23, 2013
Nerfed BA accauracy ok and nerfing RoF was awesome but ND did not Nerf Kal, Cloaked stat hat, or revenge. And now they nerfed Mega bomb? Wow ND justWOW
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Survivor
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Re: Naughty Dog, fix the friggin mega bomb!

[ Edited ]
Dec 30, 2013

just a note: the mega bombs fuse seems very short to me lately, it definitely doesnt seem 0.5 secs longer than it used to be.

anyone else getting disconnected from PSN ?

 


THE FUSE SEEMS NO LONGER THAN IT WAS BEFORE THE NERF.

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Uncharted Territory
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Re: Naughty Dog, fix the friggin mega bomb!

Dec 30, 2013
Ok well... Just some clarification.

As soon as the patch was implemented, people would be using revenge and mega bomb and with it's radius and fuse, I thought it was a bit OP.

So I was one of the people who asked for a nerf. Hell, I think all I asked for was the throwback timer?

Anyway, even I'll admit - it's now just... Nerfed too much. What I'd like added to it is a larger radius and a very short fuse timer. I've said this a million times but another time can't hurt. And I'll ignore Wycliff's insults considering they were from over a month ago :b
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Uncharted Territory
Registered: 01/30/2013
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Re: Naughty Dog, fix the friggin mega bomb!

Dec 30, 2013
Yeah, I've been getting disconnected too.
Bang Bang! #SniperQueen

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Gaming Beast
Registered: 12/27/2012
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Re: Naughty Dog, fix the friggin mega bomb!

Dec 30, 2013

Blennerville wrote:

just a note: the mega bombs fuse seems very short to me lately, it definitely doesnt seem 0.5 secs longer than it used to be.

anyone else getting disconnected from PSN ?

 


THE FUSE SEEMS NO LONGER THAN IT WAS BEFORE THE NERF.


Nope the fuse time is still 0.5 seconds too long & in a laggy game well sometimes the MB just disappears I kid you not LOL. Happened to me a few times. 

 

And PSN has been crap ever since christmas day.

 

THE FUSE IS STILL LONGER THAN IT WAS BEFORE NERF. :smileytongue: 

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Gaming Beast
Registered: 12/27/2012
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Re: Naughty Dog, fix the friggin mega bomb!

Dec 30, 2013

ND should buff the Mega Bomb so its blast radius takes out everyone within 70 meters of explosion, just to spite Lili :smileyhappy:

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Keyblade Wielder
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Re: Naughty Dog, fix the friggin mega bomb!

Dec 30, 2013
I'd be **bleep** **bleep** too, if some stupid offensive KB becomes super OP just to spite exactly one person.
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